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Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
2013-03-20
, by Santeri Piippo
Added color selectors for the add object dialog
2013-03-20
, by Santeri Piippo
Turned the test palette action into a set color action for mass object coloring.
2013-03-20
, by Santeri Piippo
Finished with the color selection dialog
2013-03-20
, by Santeri Piippo
Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
2013-03-20
, by Santeri Piippo
Made the GL renderer actually use the main color configuration
2013-03-20
, by Santeri Piippo
Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
2013-03-20
, by Santeri Piippo
Disable the locale when parsing LDraw code or atof's behavior becomes locale-dependant. Who the hell thought that was a great idea?
2013-03-20
, by Santeri Piippo
With removal of vectors, I don't need to keep the bearing class around either
2013-03-20
, by Santeri Piippo
Removed vectors. I realized that subfiles can actually perform their job just as well and that keeping them around would just imply extra work - for nothing.
2013-03-20
, by Santeri Piippo
Added code for parsing vertices
2013-03-20
, by Santeri Piippo
Added insert vertex function and added vertex icons.
2013-03-20
, by Santeri Piippo
Added triangle, quad and condline to the add object dialog
2013-03-19
, by Santeri Piippo
Begin work on dialogs for adding objects. Comments functional!
2013-03-19
, by Santeri Piippo
Implemented insertion of triangles, quads, condlines and comments
2013-03-19
, by Santeri Piippo
er, I said don't limit the amount of decimals
2013-03-19
, by Santeri Piippo
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