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Draw main color in the selection dialog based on preferences, take subfiles into account when calculating bbox
2013-03-25
, by Santeri Piippo
Phased out FOREACH macro in favor of C++11-style for iteration.
2013-03-25
, by Santeri Piippo
Simplified configuration code. Use a std::vector object to contain config pointers and have config objects register themselves upon creation instead of relying on a cfgdefs.h. Removed sections, all configurations are just simply written one after another now.
2013-03-25
, by Santeri Piippo
Further fixes to bad color handling. Allow main color be represented with arbitrary transparency.
2013-03-25
, by Santeri Piippo
57181.dat (Philo's model of the XL-motor) showcased a new problem.. there was no handling of unknown colors which led into crashes. Added stdout warnings, also added mid and dark stone colors
2013-03-24
, by Santeri Piippo
Restructured inlining to use a proper caching.. one cache per sub-file reference? What was I thinking? *whacks self with a 55295.dat*
2013-03-24
, by Santeri Piippo
Reverted changes on LDSubfile::getContents, I had a temporary, hackier solution there and forgot to change it back
2013-03-24
, by Santeri Piippo
Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
2013-03-24
, by Santeri Piippo
Implemented the inline action to expose inlining to the user. Also added a `deep inline` action to inline subfile recursively down into polygons and lines only.
2013-03-24
, by Santeri Piippo
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
2013-03-23
, by Santeri Piippo
If editing contents of a gibberish object, show the reason for the gibberishness in the dialog. Clamp the bounding box scale to at least 1.0 so that polygons are visible in new files.
2013-03-21
, by Santeri Piippo
Parsing stability, finally figured that dumb crash
2013-03-21
, by Santeri Piippo
LDraw still uses inverted y-scale... I always used symmetrical objects for testing so I never noticed I had this wrong.
2013-03-21
, by Santeri Piippo
Scroll the color picker dialog to the selected color if it's off-screen
2013-03-21
, by Santeri Piippo
Added polygon bordering function
2013-03-21
, by Santeri Piippo
Simplify ForgeWindow::slot_splitQuads with the new methods
2013-03-21
, by Santeri Piippo
Added clipboard, added delete action
2013-03-21
, by Santeri Piippo
Done the rendering end of the red/green BFC view
2013-03-20
, by Santeri Piippo
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
2013-03-20
, by Santeri Piippo
Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
2013-03-20
, by Santeri Piippo
Added color selectors for the add object dialog
2013-03-20
, by Santeri Piippo
Turned the test palette action into a set color action for mass object coloring.
2013-03-20
, by Santeri Piippo
Finished with the color selection dialog
2013-03-20
, by Santeri Piippo
Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
2013-03-20
, by Santeri Piippo
Made the GL renderer actually use the main color configuration
2013-03-20
, by Santeri Piippo
Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
2013-03-20
, by Santeri Piippo
Disable the locale when parsing LDraw code or atof's behavior becomes locale-dependant. Who the hell thought that was a great idea?
2013-03-20
, by Santeri Piippo
With removal of vectors, I don't need to keep the bearing class around either
2013-03-20
, by Santeri Piippo
Removed vectors. I realized that subfiles can actually perform their job just as well and that keeping them around would just imply extra work - for nothing.
2013-03-20
, by Santeri Piippo
Added code for parsing vertices
2013-03-20
, by Santeri Piippo
Added insert vertex function and added vertex icons.
2013-03-20
, by Santeri Piippo
Added triangle, quad and condline to the add object dialog
2013-03-19
, by Santeri Piippo
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