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fixed color handling
2018-03-18
, by Teemu Piippo
fixed infinite recursion and integrated the subfilereference editor
2018-03-18
, by Teemu Piippo
added subfile reference editor
2018-03-18
, by Teemu Piippo
Added vertex object editing dialog
2018-03-17
, by Teemu Piippo
the header is now also saved
2018-03-17
, by Teemu Piippo
Added a new tool for clamping vertices
2018-03-17
, by Teemu Piippo
removed the old Add History Line tool
2018-03-17
, by Teemu Piippo
Part history can now be edited
2018-03-17
, by Teemu Piippo
Added basic header editing
2018-03-16
, by Teemu Piippo
Fixed crashing
2018-03-16
, by Teemu Piippo
add comments
2018-03-16
, by Teemu Piippo
Header parsing complete, moved all parsing code into a new class. Documents are now all loaded in one go.
2018-03-16
, by Teemu Piippo
begin work on document loading rework
2018-03-15
, by Teemu Piippo
added a document header structure
2018-03-15
, by Teemu Piippo
added signal emissions
2018-03-15
, by Teemu Piippo
moved emit calls
2018-03-14
, by Teemu Piippo
added an MVC interface to the primitives tree
2018-03-14
, by Teemu Piippo
fixed removing objects causing some other objects to disappear
2018-03-11
, by Santeri Piippo
optimized triangle count
2018-03-11
, by Santeri Piippo
fixed: LDDocument created one removal connection to the model for each object added, so removing an object from a model of 9 objects added 9 deletion entries to history
2018-03-11
, by Santeri Piippo
renamed signal
2018-03-08
, by Santeri Piippo
moved LDObject indices from a global array into Model
2018-03-08
, by Santeri Piippo
removed unused code
2018-03-07
, by Santeri Piippo
fixed object deleting not triggering the proper renderer updates
2018-03-07
, by Santeri Piippo
fixed DelHistoryEntries getting ignored...
2018-03-07
, by Santeri Piippo
removed some debug code
2018-03-07
, by Santeri Piippo
Implemented row moving in the model and replaced swapping with it
2018-03-06
, by Santeri Piippo
migrated model swapping to mvc and made Model::swapObjects to emit dataChanged signals as a temporary solution
2018-03-05
, by Santeri Piippo
removed some unneeded headers
2018-03-05
, by Santeri Piippo
Finally removed the cancer that is the LDObject::model pointer
2018-03-05
, by Santeri Piippo
Added LDObject serialization and refactored the internal resource managing to use it. No more tearing objects from one model into another, and this provides a stable way to keep an object's state in memory such as the edit history.
2018-03-05
, by Santeri Piippo
fix warning
2018-03-03
, by Santeri Piippo
removed another LDObject::model() use
2018-03-03
, by Santeri Piippo
removed LDError::fileReferenced
2018-03-03
, by Santeri Piippo
reimplemented detection of broken references in PartDownloadRequest::downloadFinished
2018-03-03
, by Santeri Piippo
reimplemented finding of broken document references
2018-03-03
, by Santeri Piippo
LDSubfileReference now contains the name of the subfile and not a pointer anymore. Some methods now require a DocumentManager* for context on resolving the name.
2018-03-03
, by Santeri Piippo
removed use of model() in LDSubfileReference::inlineContents
2018-03-03
, by Santeri Piippo
Removed LDObject::invert, inversion code moved to basic toolset
2018-03-03
, by Santeri Piippo
removed LDObject::swap
2018-03-03
, by Santeri Piippo
moved LDObject::next to the algorithm toolset
2018-03-03
, by Santeri Piippo
removed LDObject::lineNumber
2018-03-03
, by Santeri Piippo
more selection rework
2018-03-03
, by Santeri Piippo
removed LDDocument::clearSelection and replaced it with a MainWindow implementation
2018-03-02
, by Santeri Piippo
things #2
2018-01-11
, by Santeri Piippo
things
2018-01-11
, by Santeri Piippo
add operators to LDDocument
2018-01-11
, by Santeri Piippo
refactor
2018-03-01
, by Santeri Piippo
Converted magic wand mode and other selection stuff to mvc
2018-02-22
, by Santeri Piippo
more work on mvc
2018-02-15
, by Santeri Piippo
convert MainWindow::deleteSelection to mvc
2018-02-15
, by Santeri Piippo
made lighting more subtle
2018-02-15
, by Santeri Piippo
converted highlighting to mvc
2018-02-15
, by Santeri Piippo
used mvc selection models
2018-02-15
, by Santeri Piippo
more work on mvc
2018-02-15
, by Santeri Piippo
begin model rework
2018-02-14
, by Santeri Piippo
removed unneeded stuff
2018-02-13
, by Santeri Piippo
Removed LDConditionalEdge::becomeEdgeLine
2018-02-13
, by Santeri Piippo
hook up dataChanged
2018-02-13
, by Santeri Piippo
changed Model into an MVC list model and replaced the objects list with a view into the model
2018-02-13
, by Santeri Piippo
add missing switch case
2018-01-15
, by Santeri Piippo
disable lighting in the selection scene
2018-01-12
, by Santeri Piippo
moved matrix calculations, added inverted normals for BFC back sides
2018-01-12
, by Santeri Piippo
BFC INVERTNEXT objects are no longer individual objects
2018-01-11
, by Santeri Piippo
removed GL_POLYGON_SMOOTH because it causes artifacts
2018-01-11
, by Santeri Piippo
made GLCamera a non-QObject
2018-01-11
, by Santeri Piippo
remove GL_POLYGON_SMOOTH because it causes rendering artifacts
2018-01-11
, by Santeri Piippo
renderer rework
2018-01-11
, by Santeri Piippo
begin rendering rework
2018-01-11
, by Santeri Piippo
encoded division slash
2018-01-11
, by Santeri Piippo
added support for circular 8/-primitives
2018-01-10
, by Santeri Piippo
simplify
2018-01-10
, by Santeri Piippo
add support for 8/ in part downloader
2018-01-10
, by Santeri Piippo
drop Qt4 support
2018-01-10
, by Santeri Piippo
simplify
2018-01-06
, by Santeri Piippo
undo config change
2018-01-04
, by Santeri Piippo
simplified RoundToDecimals
2018-01-04
, by Santeri Piippo
happy new year 2018
2018-01-04
, by Santeri Piippo
revamped format.h
2018-01-04
, by Santeri Piippo
reduce main.cpp
2018-01-04
, by Santeri Piippo
simplified Matrix
2018-01-04
, by Santeri Piippo
replaced Origin with default-constructed Vertex
2018-01-04
, by Santeri Piippo
fix paren style
2018-01-04
, by Santeri Piippo
add autosave
2018-01-04
, by Santeri Piippo
replaced "Config->" with "config."
2018-01-04
, by Santeri Piippo
increased range of GLRenderer bounds
2018-01-04
, by Santeri Piippo
circlemode: don't wait for the last click
2018-01-04
, by Santeri Piippo
Worked more on the library collection thing
2017-05-07
, by Teemu Piippo
LibraryCollection now derives from QObject and QVector<Library>
2017-03-27
, by Teemu Piippo
More work on library collections
2017-03-12
, by Teemu Piippo
Laid groundwork for library collection support.
2017-03-09
, by Teemu Piippo
Some cleanup in LDPaths
2017-03-08
, by Teemu Piippo
Removed the unary min and max functions.
2017-03-08
, by Teemu Piippo
Better encapsulated the BaseConfiguration class.
2017-03-08
, by Teemu Piippo
Whoops
2017-03-08
, by Teemu Piippo
Split the configuration main interface to a new class, BaseInterface, so that moc can properly deal with it.
2017-03-08
, by Teemu Piippo
Configuration changes can now be detected with signals.
2017-03-06
, by Teemu Piippo
Added Python tools to CMake so that they show up in IDEs
2017-03-06
, by Teemu Piippo
Simplified GLCompiler vbo interface
2017-03-06
, by Teemu Piippo
PrimitiveScanner is no longer a HierarchyElement.
2017-03-05
, by Teemu Piippo
Grid is now a namespace.
2017-03-05
, by Teemu Piippo
MathFunctions is now a namespace.
2017-03-05
, by Teemu Piippo
Fixed NewPartDialog leaking the memory allocated by the user interface.
2017-03-05
, by Teemu Piippo
NewPartDialog is no longer a HierarchyElement.
2017-03-05
, by Teemu Piippo
ColorSelector is no longer a HierarchyElement.
2017-03-05
, by Teemu Piippo
GuiUtilities is now a namespace.
2017-03-05
, by Teemu Piippo
The Grid class is no longer a hierarchy element or a QObject.
2017-03-05
, by Teemu Piippo
Made configuration a global singleton. I think I can give in at least that much because it makes solving a lot of problems easier.
2017-03-05
, by Teemu Piippo
Also removed the copy constructor and copy assignment because those only are bad news for a resource managing vector...
2017-03-05
, by Teemu Piippo
and let's put a newline there...
2017-03-05
, by Teemu Piippo
Deleted the copy constructor version of ResourceVector<T>::insert, like with append
2017-03-05
, by Teemu Piippo
Sorted the methods in Model's public section.
2017-03-05
, by Teemu Piippo
Renamed some methods of the Model class to remove the 'emplace' word (however cromulent it is, being from STL...) from them.
2017-03-05
, by Teemu Piippo
Moved LDObject lifetime management from Model to ResourceVector. This is a large refactor that removes some hacks from the Model class.
2017-03-05
, by Teemu Piippo
Added a new type ResourceVector which manages object lifetimes, and used it to remove a bit of memory management.
2017-03-05
, by Teemu Piippo
Polar grid is now togglable.
2017-03-04
, by Teemu Piippo
CMake fixes
2017-03-04
, by Teemu Piippo
Added polar grid snapping code.
2017-03-03
, by Teemu Piippo
Added polar grid rendering (which is disabled for now).
2017-03-03
, by Teemu Piippo
Grid::snap now snaps points.
2017-03-03
, by Teemu Piippo
Simplified Grid::snap.
2017-03-03
, by Teemu Piippo
At long last, the grid is finally now rendered onto the viewport. Woop!
2017-03-03
, by Teemu Piippo
Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
2017-03-02
, by Teemu Piippo
Removed some unused class stubs and definitions.
2017-03-02
, by Teemu Piippo
No need for braces there...
2017-03-01
, by Teemu Piippo
Cleanup ColorSelector, moved direct color composition to a new LDColor constructor.
2017-02-25
, by Teemu Piippo
Cleanup ColorSelector::colorButtonClicked()
2017-02-25
, by Teemu Piippo
Changed QByteArray to QVector to avoid that ugly reinterpret_cast.
2017-02-23
, by Teemu Piippo
Turned GLRenderer::pixelCapture to GLRenderer::screenCapture() which encapsulates screen capturing properly and returns a ready image.
2017-02-23
, by Teemu Piippo
Hardened the GLRenderer interface, made methods more private.
2017-02-23
, by Teemu Piippo
Cleanup GLRenderer::initializeAxes()
2017-02-23
, by Teemu Piippo
Removed GLRenderer::refresh(), update() does the job just as fine.
2017-02-23
, by Teemu Piippo
GLRenderer::drawVbos no longer needs to be told the GL type
2017-02-23
, by Teemu Piippo
Cleanup AlgorithmToolset::subfileSelection.
2017-02-23
, by Teemu Piippo
Fixed more dialog instances in AlgorithmToolset.
2017-02-23
, by Teemu Piippo
Moved all UI files from ui/ into src/dialogs/.
2017-02-23
, by Teemu Piippo
Removed unused class RadioGroup.
2017-02-23
, by Teemu Piippo
Replaced LDObjectList with QVector<LDObject*>
2017-02-23
, by Teemu Piippo
Removed the Origin and axes global constants.
2017-02-23
, by Teemu Piippo
At long last, the g_win pointer has been removed. Down with global variables!
2017-02-23
, by Teemu Piippo
print() is no longer a global function but is tied to HierarchyElement.
2017-02-23
, by Teemu Piippo
Made the GL renderer recieve information of object deletion via signals.
2017-02-23
, by Teemu Piippo
Moved GetIcon and makeSettings into the MainWindow namespace as static methods.
2017-02-23
, by Teemu Piippo
Removed the Critical and Question functions, replaced with direct QMessageBox uses. Removed unused code from mainwindow.h.
2017-02-23
, by Teemu Piippo
Removed dead code
2017-02-23
, by Teemu Piippo
Some cleanup in mainwindow.cpp, use QSet<QString> for the 'ignore' variable.
2017-02-23
, by Teemu Piippo
Reformat colors.cpp.
2017-02-23
, by Teemu Piippo
Removed unused code from macros.h.
2017-02-23
, by Teemu Piippo
Made fixed cameras matrix-based. This simplifies some math.
2017-02-20
, by Teemu Piippo
Added gnomon.dat to version control. It helps me sort out the cameras as I rework them.
2017-02-18
, by Teemu Piippo
Moved LDQuadrilateral into its own source pair.
2017-02-14
, by Teemu Piippo
Moved LDTriangle into its own source pair.
2017-02-14
, by Teemu Piippo
Renamed ldObject.cpp → linetypes/modelobject.cpp
2017-02-14
, by Teemu Piippo
Renamed glCompiler.cpp → glcompiler.cpp
2017-02-14
, by Teemu Piippo
Renamed ldDocument.cpp → lddocument.cpp
2017-02-14
, by Teemu Piippo
Renamed glRenderer.cpp → glrenderer.cpp
2017-02-14
, by Teemu Piippo
Cleanup AlgorithmToolset::replaceCoordinates()
2017-02-14
, by Teemu Piippo
Fixed possible memory leak in AlgorithmToolset::editRaw().
2017-02-14
, by Teemu Piippo
Split LDConditionalEdge and LDEdgeLine into new source pairs
2017-02-14
, by Teemu Piippo
Removed the GLCamera::FreeToken name
2017-02-14
, by Teemu Piippo
LDObject subclass renaming:
2017-02-14
, by Teemu Piippo
Updated comments
2017-02-14
, by Teemu Piippo
Inlined away the LDOBJ macros in ldobject.h.
2017-02-14
, by Teemu Piippo
Rearranged declarations in basics.h
2017-02-14
, by Teemu Piippo
Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
2017-02-14
, by Teemu Piippo
Moved more stuff to GLCamera
2017-02-14
, by Teemu Piippo
Some documentation and cleanup in GLRenderer...
2017-02-14
, by Teemu Piippo
Fixed the free camera icon not showing up anymore.
2017-02-14
, by Teemu Piippo
Simplified camera tooltip code.
2017-02-14
, by Teemu Piippo
Moved camera names to GLCamera, other adjustments
2017-02-14
, by Teemu Piippo
Exported GLRenderer cameras into a new class, GLCamera.
2017-02-14
, by Teemu Piippo
Fixed some compilation problems
2017-02-13
, by Teemu Piippo
Commented GLCompiler::getColorForPolygon
2017-02-12
, by Teemu Piippo
Refactored configcollector.py
2017-02-12
, by Teemu Piippo
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
2017-02-12
, by Teemu Piippo
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
2017-02-12
, by Teemu Piippo
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
2017-02-12
, by Teemu Piippo
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
2017-02-10
, by Teemu Piippo
Replaced uses of currentDocument() in GLRenderer with m_model
2017-02-09
, by Teemu Piippo
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
2017-02-09
, by Teemu Piippo
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
2017-02-09
, by Teemu Piippo
Grah
2017-02-09
, by Teemu Piippo
Moved LDComment and LDEmpty into their own source file pairs.
2017-02-09
, by Teemu Piippo
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
2017-02-09
, by Teemu Piippo
Cleaned up ExternalProgramPathDialog
2017-02-09
, by Teemu Piippo
Moved some global constants into appropriate namespaces.
2017-02-09
, by Teemu Piippo
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
2017-02-09
, by Teemu Piippo
Fixed potential memory leak
2017-02-09
, by Teemu Piippo
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
2017-02-09
, by Teemu Piippo
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
2017-02-09
, by Teemu Piippo
Made GLRenderer's Model pointer const
2017-02-09
, by Teemu Piippo
Moved more editing-related methods to Canvas.
2017-02-09
, by Teemu Piippo
Removed the unneeded makeCurrent overload
2017-02-09
, by Teemu Piippo
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
2017-02-09
, by Teemu Piippo
Moved triangle count rendering to Canvas
2017-02-09
, by Teemu Piippo
Moved document editing methods from GLRenderer to Canvas
2017-02-09
, by Teemu Piippo
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
2017-02-09
, by Teemu Piippo
Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
2017-02-08
, by Teemu Piippo
Removed some unused code
2017-02-08
, by Teemu Piippo
Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
2017-02-08
, by Teemu Piippo
GLRenderer no longer exposes the model pointer.
2017-02-08
, by Teemu Piippo
LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
2017-02-08
, by Teemu Piippo
Made a new renderer be created for each document, instead of reusing the same renderer for all documents.
2017-02-08
, by Teemu Piippo
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
2017-02-08
, by Teemu Piippo
- Use a QGenericMatrix to store the matrix, instead of a C array
2017-02-08
, by Teemu Piippo
Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent.
2017-02-08
, by Teemu Piippo
GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it.
2017-02-08
, by Teemu Piippo
Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken.
2017-02-08
, by Teemu Piippo
Wrote documentation to the Model class.
2017-02-04
, by Teemu Piippo
The current document pointer may no longer be null.
2017-02-04
, by Teemu Piippo
minor amendment
2017-02-03
, by Teemu Piippo
Reworked and cleaned up the circle mode
2017-02-03
, by Teemu Piippo
Some code cleanup in abstract editing modes.
2017-01-30
, by Teemu Piippo
Removed some unnecessary #include-directives.
2017-01-30
, by Teemu Piippo
Removed the status bar, since it's not used for anything
2017-01-30
, by Teemu Piippo
Split object list representation into virtual methods
2017-01-30
, by Teemu Piippo
Removed LDDocument::getObjectCount (superceded by Model::size)
2017-01-30
, by Teemu Piippo
The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again.
2017-01-29
, by Teemu Piippo
Made all LDObject constructors protected. Emplacement is now the only way to create objects.
2017-01-29
, by Teemu Piippo
Removed the LDSpawn function and replaced its last use cases.
2017-01-29
, by Teemu Piippo
More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
2017-01-29
, by Teemu Piippo
Removed uses of LDSpawn in the algorithm toolset
2017-01-29
, by Teemu Piippo
Replaced uses of LDSpawn with the Model class in edit modes
2017-01-29
, by Teemu Piippo
Removed dead code that's standing in the way of refactoring
2017-01-29
, by Teemu Piippo
Removed the AddObjectDialog. Garbage code that absolutely needs to be reimplemented.
2017-01-29
, by Teemu Piippo
Made the quad→triangles use emplacement. However, now it crashes because of problems in the underlying system (the LDObject constructor shouldn't do anything in regard to the model!)
2017-01-29
, by Teemu Piippo
Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
2017-01-29
, by Teemu Piippo
Happy new year 2017!
2017-01-28
, by Teemu Piippo
Matrices are now input with 9 spinboxes instead of a MLCad-style line edit
2017-01-28
, by Teemu Piippo
Moved the identity matrix constant into Matrix's namespace
2017-01-28
, by Teemu Piippo
Removed the dangerous C-array constructor from the matrix - no need for it anyway since the matrix already is an array of doubles.
2017-01-28
, by Teemu Piippo
Reworked the Matrix interface so that less index math is involved
2017-01-28
, by Teemu Piippo
Fixed formatFileSize
2017-01-28
, by Teemu Piippo
Refactor roundToDecimals and formatFileSize
2017-01-28
, by Teemu Piippo
Actually, let's call it countof(). Makes more sense.
2017-01-28
, by Teemu Piippo
Replaced '.length()' with 'length()' where appropriate
2017-01-28
, by Teemu Piippo
Replaced uses of 'x.size()' with 'length(x)'
2017-01-28
, by Teemu Piippo
refactor: added the length() function that's like Python's len()
2017-01-28
, by Teemu Piippo
refactor
2017-01-28
, by Teemu Piippo
Display error string if unable to write a crash log.
2016-11-19
, by Teemu Piippo
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