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Parsing stability, finally figured that dumb crash
Thu, 21 Mar 2013 16:25:03 +0200
, by Santeri Piippo
LDraw still uses inverted y-scale... I always used symmetrical objects for testing so I never noticed I had this wrong.
Thu, 21 Mar 2013 13:00:44 +0200
, by Santeri Piippo
Scroll the color picker dialog to the selected color if it's off-screen
Thu, 21 Mar 2013 12:57:06 +0200
, by Santeri Piippo
Added polygon bordering function
Thu, 21 Mar 2013 03:20:02 +0200
, by Santeri Piippo
Simplify ForgeWindow::slot_splitQuads with the new methods
Thu, 21 Mar 2013 02:48:09 +0200
, by Santeri Piippo
Added clipboard, added delete action
Thu, 21 Mar 2013 02:45:53 +0200
, by Santeri Piippo
Done the rendering end of the red/green BFC view
Thu, 21 Mar 2013 00:37:15 +0200
, by Santeri Piippo
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Wed, 20 Mar 2013 23:46:37 +0200
, by Santeri Piippo
Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
Wed, 20 Mar 2013 23:06:30 +0200
, by Santeri Piippo
Added color selectors for the add object dialog
Wed, 20 Mar 2013 21:47:33 +0200
, by Santeri Piippo
Turned the test palette action into a set color action for mass object coloring.
Wed, 20 Mar 2013 21:19:35 +0200
, by Santeri Piippo
Finished with the color selection dialog
Wed, 20 Mar 2013 20:44:04 +0200
, by Santeri Piippo
Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
Wed, 20 Mar 2013 19:41:37 +0200
, by Santeri Piippo
Made the GL renderer actually use the main color configuration
Wed, 20 Mar 2013 13:41:08 +0200
, by Santeri Piippo
Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
Wed, 20 Mar 2013 13:27:43 +0200
, by Santeri Piippo
Disable the locale when parsing LDraw code or atof's behavior becomes locale-dependant. Who the hell thought that was a great idea?
Wed, 20 Mar 2013 03:28:49 +0200
, by Santeri Piippo
With removal of vectors, I don't need to keep the bearing class around either
Wed, 20 Mar 2013 03:25:49 +0200
, by Santeri Piippo
Removed vectors. I realized that subfiles can actually perform their job just as well and that keeping them around would just imply extra work - for nothing.
Wed, 20 Mar 2013 03:22:21 +0200
, by Santeri Piippo
Added code for parsing vertices
Wed, 20 Mar 2013 02:44:21 +0200
, by Santeri Piippo
Added insert vertex function and added vertex icons.
Wed, 20 Mar 2013 02:31:36 +0200
, by Santeri Piippo
Added triangle, quad and condline to the add object dialog
Wed, 20 Mar 2013 01:58:05 +0200
, by Santeri Piippo
Begin work on dialogs for adding objects. Comments functional!
Tue, 19 Mar 2013 21:52:38 +0200
, by Santeri Piippo
Implemented insertion of triangles, quads, condlines and comments
Tue, 19 Mar 2013 18:25:08 +0200
, by Santeri Piippo
er, I said don't limit the amount of decimals
Tue, 19 Mar 2013 18:15:31 +0200
, by Santeri Piippo
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