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- overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
Tue, 29 Apr 2014 02:06:09 +0300
, by Santeri Piippo
- changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
Tue, 29 Apr 2014 00:15:56 +0300
, by Santeri Piippo
- use a function for utf16 type conversion instead of a macro
Tue, 29 Apr 2014 00:00:45 +0300
, by Santeri Piippo
- grids now have a single coordinate snap value instead of individual X, Y and Z values
Mon, 28 Apr 2014 21:31:24 +0300
, by Santeri Piippo
- buh
Mon, 28 Apr 2014 18:27:02 +0300
, by Santeri Piippo
- optimized picking, black is background now in pick scenes
Mon, 28 Apr 2014 18:25:15 +0300
, by Santeri Piippo
- don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
Mon, 28 Apr 2014 18:20:51 +0300
, by Santeri Piippo
- more icons
Mon, 28 Apr 2014 18:13:20 +0300
, by Santeri Piippo
- fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
Mon, 28 Apr 2014 18:05:45 +0300
, by Santeri Piippo
- some minor cleanup
Mon, 28 Apr 2014 18:02:43 +0300
, by Santeri Piippo
- simplified the code handling bfc statements a bit
Mon, 28 Apr 2014 17:59:20 +0300
, by Santeri Piippo
- don't simplify (aka remove extra whitespace from) comment texts
Mon, 28 Apr 2014 17:56:51 +0300
, by Santeri Piippo
- added build time to window title properly
Mon, 28 Apr 2014 17:50:42 +0300
, by Santeri Piippo
- removed rest of the uses of <anonymous>
Mon, 28 Apr 2014 17:34:10 +0300
, by Santeri Piippo
- added changelog entries
Mon, 28 Apr 2014 17:30:20 +0300
, by Santeri Piippo
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
Mon, 28 Apr 2014 17:00:53 +0300
, by Santeri Piippo
- removed some relics from the old immediate mode renderer
Sun, 27 Apr 2014 04:44:00 +0300
, by Santeri Piippo
- apply #pragma once to glShared.h
Sun, 27 Apr 2014 04:23:41 +0300
, by Santeri Piippo
- type-aliased QString to String
Sun, 27 Apr 2014 04:23:09 +0300
, by Santeri Piippo
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
Sun, 27 Apr 2014 04:15:25 +0300
, by Santeri Piippo
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
Sun, 27 Apr 2014 04:06:46 +0300
, by Santeri Piippo
- use #pragma once for the gl compiler header
Sun, 27 Apr 2014 03:53:57 +0300
, by Santeri Piippo
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
Sun, 27 Apr 2014 03:51:10 +0300
, by Santeri Piippo
- <anonymous> -> untitled
Thu, 24 Apr 2014 02:08:53 +0300
, by Santeri Piippo
- reimplemented the Vertex class as a derivative of QVector3D
Wed, 23 Apr 2014 18:25:09 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 15:39:42 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 14:54:37 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 14:05:40 +0300
, by Santeri Piippo
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