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- don't simplify (aka remove extra whitespace from) comment texts
2014-04-28
, by Santeri Piippo
- added build time to window title properly
2014-04-28
, by Santeri Piippo
- removed rest of the uses of <anonymous>
2014-04-28
, by Santeri Piippo
- added changelog entries
2014-04-28
, by Santeri Piippo
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
2014-04-28
, by Santeri Piippo
- removed some relics from the old immediate mode renderer
2014-04-27
, by Santeri Piippo
- apply #pragma once to glShared.h
2014-04-27
, by Santeri Piippo
- type-aliased QString to String
2014-04-27
, by Santeri Piippo
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
2014-04-27
, by Santeri Piippo
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
2014-04-27
, by Santeri Piippo
- use #pragma once for the gl compiler header
2014-04-27
, by Santeri Piippo
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
2014-04-27
, by Santeri Piippo
- <anonymous> -> untitled
2014-04-23
, by Santeri Piippo
- reimplemented the Vertex class as a derivative of QVector3D
2014-04-23
, by Santeri Piippo
- more icons
2014-04-23
, by Santeri Piippo
- more icons
2014-04-23
, by Santeri Piippo
- more icons
2014-04-23
, by Santeri Piippo
- started work on new icon set
2014-04-22
, by Santeri Piippo
Merge ../ldforge into gl
2014-04-22
, by Santeri Piippo
- added an icon for random colors
2014-04-22
, by Santeri Piippo
- refactored the gl compiler a tad, made selection blend work with BFC/random colors
2014-04-22
, by Santeri Piippo
- added ability to draw with random colors
2014-04-22
, by Santeri Piippo
- fixed: rotating a subfile would make known verts go out of sync
2014-04-19
, by Santeri Piippo
- use less saturated colors for the axes
2014-04-19
, by Santeri Piippo
- conditional lines are now rendered with stippled lines again
2014-04-19
, by Santeri Piippo
- now works with selection subfiling
2014-04-18
, by Santeri Piippo
- removed more debug stuff
2014-04-18
, by Santeri Piippo
- sped up known vertex information gathering by an order of magnitude
2014-04-18
, by Santeri Piippo
- cleanup
2014-04-18
, by Santeri Piippo
- reimplemented vertex snapping
2014-04-18
, by Santeri Piippo
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