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- LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...
Sun, 09 Mar 2014 21:14:07 +0200
, by Santeri Piippo
- fixed build errors
Sun, 09 Mar 2014 21:07:44 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Sun, 09 Mar 2014 15:00:05 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Sun, 09 Mar 2014 14:59:46 +0200
, by Santeri Piippo
- minor stuff
Sun, 09 Mar 2014 14:04:06 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Mon, 24 Feb 2014 00:59:57 +0200
, by Santeri Piippo
- axes are now drawn properly again
Sun, 23 Feb 2014 20:13:32 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Sun, 23 Feb 2014 20:03:33 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Sun, 23 Feb 2014 20:02:36 +0200
, by Santeri Piippo
- greatly improved the GL compiler, now deals colors and object removal properly
Sun, 23 Feb 2014 18:49:24 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Sat, 22 Feb 2014 16:41:03 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Thu, 06 Feb 2014 22:11:45 +0200
, by Santeri Piippo
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