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- fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
2014-04-28
, by Santeri Piippo
- some minor cleanup
2014-04-28
, by Santeri Piippo
- simplified the code handling bfc statements a bit
2014-04-28
, by Santeri Piippo
- don't simplify (aka remove extra whitespace from) comment texts
2014-04-28
, by Santeri Piippo
- added build time to window title properly
2014-04-28
, by Santeri Piippo
- removed rest of the uses of <anonymous>
2014-04-28
, by Santeri Piippo
- added changelog entries
2014-04-28
, by Santeri Piippo
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
2014-04-28
, by Santeri Piippo
- removed some relics from the old immediate mode renderer
2014-04-27
, by Santeri Piippo
- apply #pragma once to glShared.h
2014-04-27
, by Santeri Piippo
- type-aliased QString to String
2014-04-27
, by Santeri Piippo
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
2014-04-27
, by Santeri Piippo
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
2014-04-27
, by Santeri Piippo
- use #pragma once for the gl compiler header
2014-04-27
, by Santeri Piippo
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
2014-04-27
, by Santeri Piippo
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