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Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
Wed, 20 Mar 2013 13:27:43 +0200
, by Santeri Piippo
Disable the locale when parsing LDraw code or atof's behavior becomes locale-dependant. Who the hell thought that was a great idea?
Wed, 20 Mar 2013 03:28:49 +0200
, by Santeri Piippo
With removal of vectors, I don't need to keep the bearing class around either
Wed, 20 Mar 2013 03:25:49 +0200
, by Santeri Piippo
Removed vectors. I realized that subfiles can actually perform their job just as well and that keeping them around would just imply extra work - for nothing.
Wed, 20 Mar 2013 03:22:21 +0200
, by Santeri Piippo
Added code for parsing vertices
Wed, 20 Mar 2013 02:44:21 +0200
, by Santeri Piippo
Added insert vertex function and added vertex icons.
Wed, 20 Mar 2013 02:31:36 +0200
, by Santeri Piippo
Added triangle, quad and condline to the add object dialog
Wed, 20 Mar 2013 01:58:05 +0200
, by Santeri Piippo
Begin work on dialogs for adding objects. Comments functional!
Tue, 19 Mar 2013 21:52:38 +0200
, by Santeri Piippo
Implemented insertion of triangles, quads, condlines and comments
Tue, 19 Mar 2013 18:25:08 +0200
, by Santeri Piippo
er, I said don't limit the amount of decimals
Tue, 19 Mar 2013 18:15:31 +0200
, by Santeri Piippo
ftoa: don't limit the amount of decimals
Tue, 19 Mar 2013 18:14:37 +0200
, by Santeri Piippo
Temporarily set the locale to C when using ftoa, or the resulting string is subject to the locale and gets unexpected symbols (e.g. commas for the decimal dots while the function expects periods)
Tue, 19 Mar 2013 18:12:39 +0200
, by Santeri Piippo
Added main color configuration option, not implemented yet
Tue, 19 Mar 2013 17:21:51 +0200
, by Santeri Piippo
Added color selection icon
Tue, 19 Mar 2013 17:09:07 +0200
, by Santeri Piippo
Made the GL renderer background color configurable
Tue, 19 Mar 2013 16:36:08 +0200
, by Santeri Piippo
Added RC file for the application icon introduced in d2d86021
Tue, 19 Mar 2013 15:32:16 +0200
, by Santeri Piippo
Licensed LDForge GPL3, added some more icons
Tue, 19 Mar 2013 15:29:42 +0200
, by Santeri Piippo
Added LDraw path setting dialog
Mon, 18 Mar 2013 18:29:02 +0200
, by Santeri Piippo
added Save As function
Mon, 18 Mar 2013 13:16:21 +0200
, by Santeri Piippo
and of course I forget to update ldforge.pro... or to test compile for that matter
Mon, 18 Mar 2013 12:24:16 +0200
, by Santeri Piippo
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Mon, 18 Mar 2013 12:20:48 +0200
, by Santeri Piippo
Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
Mon, 18 Mar 2013 12:15:23 +0200
, by Santeri Piippo
added dummy action for future inlining command. Also GCC says that deleting instances of classes with virtual members but no virtual destructors is bad.
Mon, 18 Mar 2013 04:03:05 +0200
, by Santeri Piippo
begin work on subfile caching
Mon, 18 Mar 2013 03:38:51 +0200
, by Santeri Piippo
So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
Sat, 16 Mar 2013 17:50:13 +0200
, by Santeri Piippo
Added split-quads-to-triangles function
Sat, 16 Mar 2013 16:59:16 +0200
, by Santeri Piippo
Yay! This thing can save now.
Sat, 16 Mar 2013 15:45:20 +0200
, by Santeri Piippo
Added pointer serializing so I can keep track of all LDObject* members. This way I can replace them all properly when needed.
Sat, 16 Mar 2013 14:21:31 +0200
, by Santeri Piippo
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