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added subfile reference editor
Sun, 18 Mar 2018 12:00:39 +0200
, by Teemu Piippo
Added vertex object editing dialog
Sat, 17 Mar 2018 23:59:15 +0200
, by Teemu Piippo
the header is now also saved
Sat, 17 Mar 2018 20:47:35 +0200
, by Teemu Piippo
Added a new tool for clamping vertices
Sat, 17 Mar 2018 12:29:52 +0200
, by Teemu Piippo
removed the old Add History Line tool
Sat, 17 Mar 2018 11:35:07 +0200
, by Teemu Piippo
Part history can now be edited
Sat, 17 Mar 2018 11:33:05 +0200
, by Teemu Piippo
Added basic header editing
Fri, 16 Mar 2018 16:28:39 +0200
, by Teemu Piippo
Fixed crashing
Fri, 16 Mar 2018 12:20:16 +0200
, by Teemu Piippo
add comments
Fri, 16 Mar 2018 11:55:58 +0200
, by Teemu Piippo
Header parsing complete, moved all parsing code into a new class. Documents are now all loaded in one go.
Fri, 16 Mar 2018 11:50:35 +0200
, by Teemu Piippo
begin work on document loading rework
Thu, 15 Mar 2018 18:51:58 +0200
, by Teemu Piippo
added a document header structure
Thu, 15 Mar 2018 11:31:39 +0200
, by Teemu Piippo
added signal emissions
Thu, 15 Mar 2018 10:46:46 +0200
, by Teemu Piippo
moved emit calls
Wed, 14 Mar 2018 12:18:52 +0200
, by Teemu Piippo
added an MVC interface to the primitives tree
Wed, 14 Mar 2018 12:08:03 +0200
, by Teemu Piippo
fixed removing objects causing some other objects to disappear
Sun, 11 Mar 2018 23:42:03 +0200
, by Santeri Piippo
optimized triangle count
Sun, 11 Mar 2018 16:13:32 +0200
, by Santeri Piippo
fixed: LDDocument created one removal connection to the model for each object added, so removing an object from a model of 9 objects added 9 deletion entries to history
Sun, 11 Mar 2018 16:13:22 +0200
, by Santeri Piippo
renamed signal
Thu, 08 Mar 2018 11:39:18 +0200
, by Santeri Piippo
moved LDObject indices from a global array into Model
Thu, 08 Mar 2018 11:36:55 +0200
, by Santeri Piippo
removed unused code
Wed, 07 Mar 2018 19:32:05 +0200
, by Santeri Piippo
fixed object deleting not triggering the proper renderer updates
Wed, 07 Mar 2018 19:30:29 +0200
, by Santeri Piippo
fixed DelHistoryEntries getting ignored...
Wed, 07 Mar 2018 19:30:03 +0200
, by Santeri Piippo
removed some debug code
Wed, 07 Mar 2018 12:04:06 +0200
, by Santeri Piippo
Implemented row moving in the model and replaced swapping with it
Tue, 06 Mar 2018 23:29:40 +0200
, by Santeri Piippo
migrated model swapping to mvc and made Model::swapObjects to emit dataChanged signals as a temporary solution
Mon, 05 Mar 2018 23:59:47 +0200
, by Santeri Piippo
removed some unneeded headers
Mon, 05 Mar 2018 22:44:48 +0200
, by Santeri Piippo
Finally removed the cancer that is the LDObject::model pointer
Mon, 05 Mar 2018 22:42:54 +0200
, by Santeri Piippo
Added LDObject serialization and refactored the internal resource managing to use it. No more tearing objects from one model into another, and this provides a stable way to keep an object's state in memory such as the edit history.
Mon, 05 Mar 2018 22:40:34 +0200
, by Santeri Piippo
fix warning
Sat, 03 Mar 2018 17:59:56 +0200
, by Santeri Piippo
removed another LDObject::model() use
Sat, 03 Mar 2018 17:59:32 +0200
, by Santeri Piippo
removed LDError::fileReferenced
Sat, 03 Mar 2018 17:57:35 +0200
, by Santeri Piippo
reimplemented detection of broken references in PartDownloadRequest::downloadFinished
Sat, 03 Mar 2018 17:56:49 +0200
, by Santeri Piippo
reimplemented finding of broken document references
Sat, 03 Mar 2018 17:52:40 +0200
, by Santeri Piippo
LDSubfileReference now contains the name of the subfile and not a pointer anymore. Some methods now require a DocumentManager* for context on resolving the name.
Sat, 03 Mar 2018 17:47:40 +0200
, by Santeri Piippo
removed use of model() in LDSubfileReference::inlineContents
Sat, 03 Mar 2018 17:28:27 +0200
, by Santeri Piippo
Removed LDObject::invert, inversion code moved to basic toolset
Sat, 03 Mar 2018 17:25:12 +0200
, by Santeri Piippo
removed LDObject::swap
Sat, 03 Mar 2018 16:59:03 +0200
, by Santeri Piippo
moved LDObject::next to the algorithm toolset
Sat, 03 Mar 2018 16:56:49 +0200
, by Santeri Piippo
removed LDObject::lineNumber
Sat, 03 Mar 2018 16:53:56 +0200
, by Santeri Piippo
more selection rework
Sat, 03 Mar 2018 15:14:07 +0200
, by Santeri Piippo
removed LDDocument::clearSelection and replaced it with a MainWindow implementation
Fri, 02 Mar 2018 22:23:53 +0200
, by Santeri Piippo
things #2
Thu, 11 Jan 2018 22:22:45 +0200
, by Santeri Piippo
things
Thu, 11 Jan 2018 22:21:50 +0200
, by Santeri Piippo
add operators to LDDocument
Thu, 11 Jan 2018 16:46:22 +0200
, by Santeri Piippo
refactor
Thu, 01 Mar 2018 11:59:54 +0200
, by Santeri Piippo
Converted magic wand mode and other selection stuff to mvc
Thu, 22 Feb 2018 11:41:58 +0200
, by Santeri Piippo
more work on mvc
Thu, 15 Feb 2018 14:59:04 +0200
, by Santeri Piippo
convert MainWindow::deleteSelection to mvc
Thu, 15 Feb 2018 14:40:59 +0200
, by Santeri Piippo
made lighting more subtle
Thu, 15 Feb 2018 12:19:10 +0200
, by Santeri Piippo
converted highlighting to mvc
Thu, 15 Feb 2018 12:18:57 +0200
, by Santeri Piippo
used mvc selection models
Thu, 15 Feb 2018 11:34:04 +0200
, by Santeri Piippo
more work on mvc
Thu, 15 Feb 2018 10:24:39 +0200
, by Santeri Piippo
begin model rework
Wed, 14 Feb 2018 15:17:30 +0200
, by Santeri Piippo
removed unneeded stuff
Tue, 13 Feb 2018 15:43:55 +0200
, by Santeri Piippo
Removed LDConditionalEdge::becomeEdgeLine
Tue, 13 Feb 2018 14:56:08 +0200
, by Santeri Piippo
hook up dataChanged
Tue, 13 Feb 2018 14:22:10 +0200
, by Santeri Piippo
changed Model into an MVC list model and replaced the objects list with a view into the model
Tue, 13 Feb 2018 14:19:07 +0200
, by Santeri Piippo
add missing switch case
Mon, 15 Jan 2018 08:20:54 +0200
, by Santeri Piippo
disable lighting in the selection scene
Sat, 13 Jan 2018 00:06:56 +0200
, by Santeri Piippo
moved matrix calculations, added inverted normals for BFC back sides
Sat, 13 Jan 2018 00:04:54 +0200
, by Santeri Piippo
BFC INVERTNEXT objects are no longer individual objects
Fri, 12 Jan 2018 00:55:31 +0200
, by Santeri Piippo
removed GL_POLYGON_SMOOTH because it causes artifacts
Fri, 12 Jan 2018 00:22:35 +0200
, by Santeri Piippo
made GLCamera a non-QObject
Fri, 12 Jan 2018 00:20:23 +0200
, by Santeri Piippo
remove GL_POLYGON_SMOOTH because it causes rendering artifacts
Thu, 11 Jan 2018 15:41:58 +0200
, by Santeri Piippo
renderer rework
Thu, 11 Jan 2018 15:30:30 +0200
, by Santeri Piippo
begin rendering rework
Thu, 11 Jan 2018 15:09:44 +0200
, by Santeri Piippo
encoded division slash
Thu, 11 Jan 2018 11:41:40 +0200
, by Santeri Piippo
added support for circular 8/-primitives
Thu, 11 Jan 2018 00:39:00 +0200
, by Santeri Piippo
simplify
Wed, 10 Jan 2018 23:07:01 +0200
, by Santeri Piippo
add support for 8/ in part downloader
Wed, 10 Jan 2018 22:54:29 +0200
, by Santeri Piippo
drop Qt4 support
Wed, 10 Jan 2018 22:54:09 +0200
, by Santeri Piippo
simplify
Sat, 06 Jan 2018 17:57:03 +0200
, by Santeri Piippo
undo config change
Thu, 04 Jan 2018 22:52:04 +0200
, by Santeri Piippo
simplified RoundToDecimals
Thu, 04 Jan 2018 22:42:01 +0200
, by Santeri Piippo
happy new year 2018
Thu, 04 Jan 2018 21:41:17 +0200
, by Santeri Piippo
revamped format.h
Thu, 04 Jan 2018 21:40:45 +0200
, by Santeri Piippo
reduce main.cpp
Thu, 04 Jan 2018 20:23:21 +0200
, by Santeri Piippo
simplified Matrix
Thu, 04 Jan 2018 20:21:36 +0200
, by Santeri Piippo
replaced Origin with default-constructed Vertex
Thu, 04 Jan 2018 19:52:24 +0200
, by Santeri Piippo
fix paren style
Thu, 04 Jan 2018 19:44:26 +0200
, by Santeri Piippo
add autosave
Thu, 04 Jan 2018 19:40:52 +0200
, by Santeri Piippo
replaced "Config->" with "config."
Thu, 04 Jan 2018 19:40:16 +0200
, by Santeri Piippo
increased range of GLRenderer bounds
Thu, 04 Jan 2018 19:24:40 +0200
, by Santeri Piippo
circlemode: don't wait for the last click
Thu, 04 Jan 2018 19:21:46 +0200
, by Santeri Piippo
Worked more on the library collection thing
Sun, 07 May 2017 13:29:58 +0300
, by Teemu Piippo
LibraryCollection now derives from QObject and QVector<Library>
Mon, 27 Mar 2017 14:56:05 +0300
, by Teemu Piippo
More work on library collections
Sun, 12 Mar 2017 11:03:44 +0200
, by Teemu Piippo
Laid groundwork for library collection support.
Thu, 09 Mar 2017 12:50:14 +0200
, by Teemu Piippo
Some cleanup in LDPaths
Thu, 09 Mar 2017 00:54:45 +0200
, by Teemu Piippo
Removed the unary min and max functions.
Thu, 09 Mar 2017 00:40:07 +0200
, by Teemu Piippo
Better encapsulated the BaseConfiguration class.
Wed, 08 Mar 2017 22:48:43 +0200
, by Teemu Piippo
Whoops
Wed, 08 Mar 2017 22:09:48 +0200
, by Teemu Piippo
Split the configuration main interface to a new class, BaseInterface, so that moc can properly deal with it.
Wed, 08 Mar 2017 20:16:06 +0200
, by Teemu Piippo
Configuration changes can now be detected with signals.
Mon, 06 Mar 2017 12:15:33 +0200
, by Teemu Piippo
Added Python tools to CMake so that they show up in IDEs
Mon, 06 Mar 2017 11:49:00 +0200
, by Teemu Piippo
Simplified GLCompiler vbo interface
Mon, 06 Mar 2017 11:48:45 +0200
, by Teemu Piippo
PrimitiveScanner is no longer a HierarchyElement.
Mon, 06 Mar 2017 01:17:15 +0200
, by Teemu Piippo
Grid is now a namespace.
Mon, 06 Mar 2017 00:55:45 +0200
, by Teemu Piippo
MathFunctions is now a namespace.
Mon, 06 Mar 2017 00:43:43 +0200
, by Teemu Piippo
Fixed NewPartDialog leaking the memory allocated by the user interface.
Mon, 06 Mar 2017 00:41:13 +0200
, by Teemu Piippo
NewPartDialog is no longer a HierarchyElement.
Mon, 06 Mar 2017 00:40:23 +0200
, by Teemu Piippo
ColorSelector is no longer a HierarchyElement.
Mon, 06 Mar 2017 00:36:40 +0200
, by Teemu Piippo
GuiUtilities is now a namespace.
Mon, 06 Mar 2017 00:35:47 +0200
, by Teemu Piippo
The Grid class is no longer a hierarchy element or a QObject.
Sun, 05 Mar 2017 20:26:56 +0200
, by Teemu Piippo
Made configuration a global singleton. I think I can give in at least that much because it makes solving a lot of problems easier.
Sun, 05 Mar 2017 20:25:22 +0200
, by Teemu Piippo
Also removed the copy constructor and copy assignment because those only are bad news for a resource managing vector...
Sun, 05 Mar 2017 16:57:49 +0200
, by Teemu Piippo
and let's put a newline there...
Sun, 05 Mar 2017 16:55:48 +0200
, by Teemu Piippo
Deleted the copy constructor version of ResourceVector<T>::insert, like with append
Sun, 05 Mar 2017 16:54:42 +0200
, by Teemu Piippo
Sorted the methods in Model's public section.
Sun, 05 Mar 2017 16:50:37 +0200
, by Teemu Piippo
Renamed some methods of the Model class to remove the 'emplace' word (however cromulent it is, being from STL...) from them.
Sun, 05 Mar 2017 16:50:06 +0200
, by Teemu Piippo
Moved LDObject lifetime management from Model to ResourceVector. This is a large refactor that removes some hacks from the Model class.
Sun, 05 Mar 2017 16:47:52 +0200
, by Teemu Piippo
Added a new type ResourceVector which manages object lifetimes, and used it to remove a bit of memory management.
Sun, 05 Mar 2017 13:33:37 +0200
, by Teemu Piippo
Polar grid is now togglable.
Sun, 05 Mar 2017 01:57:56 +0200
, by Teemu Piippo
CMake fixes
Sun, 05 Mar 2017 01:48:46 +0200
, by Teemu Piippo
Added polar grid snapping code.
Sat, 04 Mar 2017 01:59:58 +0200
, by Teemu Piippo
Added polar grid rendering (which is disabled for now).
Sat, 04 Mar 2017 00:54:46 +0200
, by Teemu Piippo
Grid::snap now snaps points.
Fri, 03 Mar 2017 23:23:28 +0200
, by Teemu Piippo
Simplified Grid::snap.
Fri, 03 Mar 2017 23:16:14 +0200
, by Teemu Piippo
At long last, the grid is finally now rendered onto the viewport. Woop!
Fri, 03 Mar 2017 23:08:04 +0200
, by Teemu Piippo
Added support for ideal co-ordinates, which should make writing editing tools a lot easier. For some reason they don't yet work with the back and right cameras.
Fri, 03 Mar 2017 00:35:43 +0200
, by Teemu Piippo
Removed some unused class stubs and definitions.
Thu, 02 Mar 2017 14:45:34 +0200
, by Teemu Piippo
No need for braces there...
Wed, 01 Mar 2017 12:17:56 +0200
, by Teemu Piippo
Cleanup ColorSelector, moved direct color composition to a new LDColor constructor.
Sat, 25 Feb 2017 17:24:33 +0200
, by Teemu Piippo
Cleanup ColorSelector::colorButtonClicked()
Sat, 25 Feb 2017 14:30:10 +0200
, by Teemu Piippo
Changed QByteArray to QVector to avoid that ugly reinterpret_cast.
Thu, 23 Feb 2017 23:36:59 +0200
, by Teemu Piippo
Turned GLRenderer::pixelCapture to GLRenderer::screenCapture() which encapsulates screen capturing properly and returns a ready image.
Thu, 23 Feb 2017 23:29:16 +0200
, by Teemu Piippo
Hardened the GLRenderer interface, made methods more private.
Thu, 23 Feb 2017 23:17:10 +0200
, by Teemu Piippo
Cleanup GLRenderer::initializeAxes()
Thu, 23 Feb 2017 23:11:33 +0200
, by Teemu Piippo
Removed GLRenderer::refresh(), update() does the job just as fine.
Thu, 23 Feb 2017 22:55:09 +0200
, by Teemu Piippo
GLRenderer::drawVbos no longer needs to be told the GL type
Thu, 23 Feb 2017 22:52:45 +0200
, by Teemu Piippo
Cleanup AlgorithmToolset::subfileSelection.
Thu, 23 Feb 2017 22:51:55 +0200
, by Teemu Piippo
Fixed more dialog instances in AlgorithmToolset.
Thu, 23 Feb 2017 21:03:59 +0200
, by Teemu Piippo
Moved all UI files from ui/ into src/dialogs/.
Thu, 23 Feb 2017 21:02:14 +0200
, by Teemu Piippo
Removed unused class RadioGroup.
Thu, 23 Feb 2017 20:29:44 +0200
, by Teemu Piippo
Replaced LDObjectList with QVector<LDObject*>
Thu, 23 Feb 2017 20:28:17 +0200
, by Teemu Piippo
Removed the Origin and axes global constants.
Thu, 23 Feb 2017 20:25:47 +0200
, by Teemu Piippo
At long last, the g_win pointer has been removed. Down with global variables!
Thu, 23 Feb 2017 20:21:40 +0200
, by Teemu Piippo
print() is no longer a global function but is tied to HierarchyElement.
Thu, 23 Feb 2017 20:18:39 +0200
, by Teemu Piippo
Made the GL renderer recieve information of object deletion via signals.
Thu, 23 Feb 2017 20:06:22 +0200
, by Teemu Piippo
Moved GetIcon and makeSettings into the MainWindow namespace as static methods.
Thu, 23 Feb 2017 20:03:31 +0200
, by Teemu Piippo
Removed the Critical and Question functions, replaced with direct QMessageBox uses. Removed unused code from mainwindow.h.
Thu, 23 Feb 2017 19:56:21 +0200
, by Teemu Piippo
Removed dead code
Thu, 23 Feb 2017 19:33:56 +0200
, by Teemu Piippo
Some cleanup in mainwindow.cpp, use QSet<QString> for the 'ignore' variable.
Thu, 23 Feb 2017 19:32:36 +0200
, by Teemu Piippo
Reformat colors.cpp.
Thu, 23 Feb 2017 18:47:15 +0200
, by Teemu Piippo
Removed unused code from macros.h.
Thu, 23 Feb 2017 18:38:30 +0200
, by Teemu Piippo
Made fixed cameras matrix-based. This simplifies some math.
Mon, 20 Feb 2017 07:56:21 +0200
, by Teemu Piippo
Added gnomon.dat to version control. It helps me sort out the cameras as I rework them.
Sat, 18 Feb 2017 02:02:29 +0200
, by Teemu Piippo
Moved LDQuadrilateral into its own source pair.
Tue, 14 Feb 2017 15:21:34 +0200
, by Teemu Piippo
Moved LDTriangle into its own source pair.
Tue, 14 Feb 2017 15:11:33 +0200
, by Teemu Piippo
Renamed ldObject.cpp → linetypes/modelobject.cpp
Tue, 14 Feb 2017 14:59:26 +0200
, by Teemu Piippo
Renamed glCompiler.cpp → glcompiler.cpp
Tue, 14 Feb 2017 14:53:06 +0200
, by Teemu Piippo
Renamed ldDocument.cpp → lddocument.cpp
Tue, 14 Feb 2017 14:52:01 +0200
, by Teemu Piippo
Renamed glRenderer.cpp → glrenderer.cpp
Tue, 14 Feb 2017 14:51:04 +0200
, by Teemu Piippo
Cleanup AlgorithmToolset::replaceCoordinates()
Tue, 14 Feb 2017 13:37:58 +0200
, by Teemu Piippo
Fixed possible memory leak in AlgorithmToolset::editRaw().
Tue, 14 Feb 2017 13:29:47 +0200
, by Teemu Piippo
Split LDConditionalEdge and LDEdgeLine into new source pairs
Tue, 14 Feb 2017 13:25:43 +0200
, by Teemu Piippo
Removed the GLCamera::FreeToken name
Tue, 14 Feb 2017 13:02:05 +0200
, by Teemu Piippo
LDObject subclass renaming:
Tue, 14 Feb 2017 12:58:53 +0200
, by Teemu Piippo
Updated comments
Tue, 14 Feb 2017 12:48:21 +0200
, by Teemu Piippo
Inlined away the LDOBJ macros in ldobject.h.
Tue, 14 Feb 2017 12:43:10 +0200
, by Teemu Piippo
Rearranged declarations in basics.h
Tue, 14 Feb 2017 09:53:13 +0200
, by Teemu Piippo
Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
Tue, 14 Feb 2017 09:48:51 +0200
, by Teemu Piippo
Moved more stuff to GLCamera
Tue, 14 Feb 2017 08:33:44 +0200
, by Teemu Piippo
Some documentation and cleanup in GLRenderer...
Tue, 14 Feb 2017 08:26:39 +0200
, by Teemu Piippo
Fixed the free camera icon not showing up anymore.
Tue, 14 Feb 2017 08:15:58 +0200
, by Teemu Piippo
Simplified camera tooltip code.
Tue, 14 Feb 2017 08:13:26 +0200
, by Teemu Piippo
Moved camera names to GLCamera, other adjustments
Tue, 14 Feb 2017 08:08:17 +0200
, by Teemu Piippo
Exported GLRenderer cameras into a new class, GLCamera.
Tue, 14 Feb 2017 07:57:27 +0200
, by Teemu Piippo
Fixed some compilation problems
Mon, 13 Feb 2017 20:59:16 +0200
, by Teemu Piippo
Commented GLCompiler::getColorForPolygon
Sun, 12 Feb 2017 17:28:22 +0200
, by Teemu Piippo
Refactored configcollector.py
Sun, 12 Feb 2017 17:18:14 +0200
, by Teemu Piippo
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
Sun, 12 Feb 2017 16:59:35 +0200
, by Teemu Piippo
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
Sun, 12 Feb 2017 16:02:44 +0200
, by Teemu Piippo
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
Sun, 12 Feb 2017 16:02:02 +0200
, by Teemu Piippo
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
Fri, 10 Feb 2017 23:06:24 +0200
, by Teemu Piippo
Replaced uses of currentDocument() in GLRenderer with m_model
Thu, 09 Feb 2017 23:51:42 +0200
, by Teemu Piippo
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
Thu, 09 Feb 2017 23:50:11 +0200
, by Teemu Piippo
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
Thu, 09 Feb 2017 23:46:45 +0200
, by Teemu Piippo
Grah
Thu, 09 Feb 2017 23:45:53 +0200
, by Teemu Piippo
Moved LDComment and LDEmpty into their own source file pairs.
Thu, 09 Feb 2017 22:46:37 +0200
, by Teemu Piippo
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
Thu, 09 Feb 2017 21:04:33 +0200
, by Teemu Piippo
Cleaned up ExternalProgramPathDialog
Thu, 09 Feb 2017 21:01:12 +0200
, by Teemu Piippo
Moved some global constants into appropriate namespaces.
Thu, 09 Feb 2017 20:54:21 +0200
, by Teemu Piippo
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
Thu, 09 Feb 2017 20:44:36 +0200
, by Teemu Piippo
Fixed potential memory leak
Thu, 09 Feb 2017 20:07:45 +0200
, by Teemu Piippo
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
Thu, 09 Feb 2017 19:59:27 +0200
, by Teemu Piippo
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
Thu, 09 Feb 2017 19:57:43 +0200
, by Teemu Piippo
Made GLRenderer's Model pointer const
Thu, 09 Feb 2017 19:32:41 +0200
, by Teemu Piippo
Moved more editing-related methods to Canvas.
Thu, 09 Feb 2017 13:26:44 +0200
, by Teemu Piippo
Removed the unneeded makeCurrent overload
Thu, 09 Feb 2017 13:17:22 +0200
, by Teemu Piippo
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
Thu, 09 Feb 2017 13:13:46 +0200
, by Teemu Piippo
Moved triangle count rendering to Canvas
Thu, 09 Feb 2017 13:07:47 +0200
, by Teemu Piippo
Moved document editing methods from GLRenderer to Canvas
Thu, 09 Feb 2017 13:05:31 +0200
, by Teemu Piippo
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
Thu, 09 Feb 2017 11:53:55 +0200
, by Teemu Piippo
Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
Thu, 09 Feb 2017 01:08:57 +0200
, by Teemu Piippo
Removed some unused code
Thu, 09 Feb 2017 01:00:31 +0200
, by Teemu Piippo
Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
Thu, 09 Feb 2017 00:52:23 +0200
, by Teemu Piippo
GLRenderer no longer exposes the model pointer.
Thu, 09 Feb 2017 00:45:44 +0200
, by Teemu Piippo
LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
Thu, 09 Feb 2017 00:43:30 +0200
, by Teemu Piippo
Made a new renderer be created for each document, instead of reusing the same renderer for all documents.
Thu, 09 Feb 2017 00:32:24 +0200
, by Teemu Piippo
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
Wed, 08 Feb 2017 17:07:19 +0200
, by Teemu Piippo
- Use a QGenericMatrix to store the matrix, instead of a C array
Wed, 08 Feb 2017 16:51:55 +0200
, by Teemu Piippo
Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent.
Wed, 08 Feb 2017 16:45:32 +0200
, by Teemu Piippo
GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it.
Wed, 08 Feb 2017 16:38:59 +0200
, by Teemu Piippo
Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken.
Wed, 08 Feb 2017 16:25:06 +0200
, by Teemu Piippo
Wrote documentation to the Model class.
Sat, 04 Feb 2017 14:44:39 +0200
, by Teemu Piippo
The current document pointer may no longer be null.
Sat, 04 Feb 2017 14:24:16 +0200
, by Teemu Piippo
minor amendment
Fri, 03 Feb 2017 10:51:08 +0200
, by Teemu Piippo
Reworked and cleaned up the circle mode
Fri, 03 Feb 2017 10:44:23 +0200
, by Teemu Piippo
Some code cleanup in abstract editing modes.
Mon, 30 Jan 2017 14:30:55 +0200
, by Teemu Piippo
Removed some unnecessary #include-directives.
Mon, 30 Jan 2017 02:41:45 +0200
, by Teemu Piippo
Removed the status bar, since it's not used for anything
Mon, 30 Jan 2017 02:33:17 +0200
, by Teemu Piippo
Split object list representation into virtual methods
Mon, 30 Jan 2017 02:30:26 +0200
, by Teemu Piippo
Removed LDDocument::getObjectCount (superceded by Model::size)
Mon, 30 Jan 2017 02:18:42 +0200
, by Teemu Piippo
The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again.
Mon, 30 Jan 2017 00:59:06 +0200
, by Teemu Piippo
Made all LDObject constructors protected. Emplacement is now the only way to create objects.
Sun, 29 Jan 2017 21:17:43 +0200
, by Teemu Piippo
Removed the LDSpawn function and replaced its last use cases.
Sun, 29 Jan 2017 21:07:15 +0200
, by Teemu Piippo
More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
Sun, 29 Jan 2017 21:02:11 +0200
, by Teemu Piippo
Removed uses of LDSpawn in the algorithm toolset
Sun, 29 Jan 2017 15:49:36 +0200
, by Teemu Piippo
Replaced uses of LDSpawn with the Model class in edit modes
Sun, 29 Jan 2017 15:39:35 +0200
, by Teemu Piippo
Removed dead code that's standing in the way of refactoring
Sun, 29 Jan 2017 15:28:48 +0200
, by Teemu Piippo
Removed the AddObjectDialog. Garbage code that absolutely needs to be reimplemented.
Sun, 29 Jan 2017 15:25:26 +0200
, by Teemu Piippo
Made the quad→triangles use emplacement. However, now it crashes because of problems in the underlying system (the LDObject constructor shouldn't do anything in regard to the model!)
Sun, 29 Jan 2017 15:18:40 +0200
, by Teemu Piippo
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