Mercurial
>
ldforge
/ graph
Search:
summary
shortlog
changelog
graph
tags
bookmarks
branches
files
help
graph
The revision graph only works with JavaScript-enabled browsers.
At long last, the g_win pointer has been removed. Down with global variables!
Thu, 23 Feb 2017 20:21:40 +0200
, by Teemu Piippo
print() is no longer a global function but is tied to HierarchyElement.
Thu, 23 Feb 2017 20:18:39 +0200
, by Teemu Piippo
Made the GL renderer recieve information of object deletion via signals.
Thu, 23 Feb 2017 20:06:22 +0200
, by Teemu Piippo
Moved GetIcon and makeSettings into the MainWindow namespace as static methods.
Thu, 23 Feb 2017 20:03:31 +0200
, by Teemu Piippo
Removed the Critical and Question functions, replaced with direct QMessageBox uses. Removed unused code from mainwindow.h.
Thu, 23 Feb 2017 19:56:21 +0200
, by Teemu Piippo
Removed dead code
Thu, 23 Feb 2017 19:33:56 +0200
, by Teemu Piippo
Some cleanup in mainwindow.cpp, use QSet<QString> for the 'ignore' variable.
Thu, 23 Feb 2017 19:32:36 +0200
, by Teemu Piippo
Reformat colors.cpp.
Thu, 23 Feb 2017 18:47:15 +0200
, by Teemu Piippo
Removed unused code from macros.h.
Thu, 23 Feb 2017 18:38:30 +0200
, by Teemu Piippo
Made fixed cameras matrix-based. This simplifies some math.
Mon, 20 Feb 2017 07:56:21 +0200
, by Teemu Piippo
Added gnomon.dat to version control. It helps me sort out the cameras as I rework them.
Sat, 18 Feb 2017 02:02:29 +0200
, by Teemu Piippo
Moved LDQuadrilateral into its own source pair.
Tue, 14 Feb 2017 15:21:34 +0200
, by Teemu Piippo
Moved LDTriangle into its own source pair.
Tue, 14 Feb 2017 15:11:33 +0200
, by Teemu Piippo
Renamed ldObject.cpp → linetypes/modelobject.cpp
Tue, 14 Feb 2017 14:59:26 +0200
, by Teemu Piippo
Renamed glCompiler.cpp → glcompiler.cpp
Tue, 14 Feb 2017 14:53:06 +0200
, by Teemu Piippo
Renamed ldDocument.cpp → lddocument.cpp
Tue, 14 Feb 2017 14:52:01 +0200
, by Teemu Piippo
Renamed glRenderer.cpp → glrenderer.cpp
Tue, 14 Feb 2017 14:51:04 +0200
, by Teemu Piippo
Cleanup AlgorithmToolset::replaceCoordinates()
Tue, 14 Feb 2017 13:37:58 +0200
, by Teemu Piippo
Fixed possible memory leak in AlgorithmToolset::editRaw().
Tue, 14 Feb 2017 13:29:47 +0200
, by Teemu Piippo
Split LDConditionalEdge and LDEdgeLine into new source pairs
Tue, 14 Feb 2017 13:25:43 +0200
, by Teemu Piippo
Removed the GLCamera::FreeToken name
Tue, 14 Feb 2017 13:02:05 +0200
, by Teemu Piippo
LDObject subclass renaming:
Tue, 14 Feb 2017 12:58:53 +0200
, by Teemu Piippo
Updated comments
Tue, 14 Feb 2017 12:48:21 +0200
, by Teemu Piippo
Inlined away the LDOBJ macros in ldobject.h.
Tue, 14 Feb 2017 12:43:10 +0200
, by Teemu Piippo
Rearranged declarations in basics.h
Tue, 14 Feb 2017 09:53:13 +0200
, by Teemu Piippo
Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
Tue, 14 Feb 2017 09:48:51 +0200
, by Teemu Piippo
Moved more stuff to GLCamera
Tue, 14 Feb 2017 08:33:44 +0200
, by Teemu Piippo
Some documentation and cleanup in GLRenderer...
Tue, 14 Feb 2017 08:26:39 +0200
, by Teemu Piippo
Fixed the free camera icon not showing up anymore.
Tue, 14 Feb 2017 08:15:58 +0200
, by Teemu Piippo
Simplified camera tooltip code.
Tue, 14 Feb 2017 08:13:26 +0200
, by Teemu Piippo
Moved camera names to GLCamera, other adjustments
Tue, 14 Feb 2017 08:08:17 +0200
, by Teemu Piippo
Exported GLRenderer cameras into a new class, GLCamera.
Tue, 14 Feb 2017 07:57:27 +0200
, by Teemu Piippo
Fixed some compilation problems
Mon, 13 Feb 2017 20:59:16 +0200
, by Teemu Piippo
Commented GLCompiler::getColorForPolygon
Sun, 12 Feb 2017 17:28:22 +0200
, by Teemu Piippo
Refactored configcollector.py
Sun, 12 Feb 2017 17:18:14 +0200
, by Teemu Piippo
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
Sun, 12 Feb 2017 16:59:35 +0200
, by Teemu Piippo
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
Sun, 12 Feb 2017 16:02:44 +0200
, by Teemu Piippo
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
Sun, 12 Feb 2017 16:02:02 +0200
, by Teemu Piippo
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
Fri, 10 Feb 2017 23:06:24 +0200
, by Teemu Piippo
Replaced uses of currentDocument() in GLRenderer with m_model
Thu, 09 Feb 2017 23:51:42 +0200
, by Teemu Piippo
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
Thu, 09 Feb 2017 23:50:11 +0200
, by Teemu Piippo
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
Thu, 09 Feb 2017 23:46:45 +0200
, by Teemu Piippo
Grah
Thu, 09 Feb 2017 23:45:53 +0200
, by Teemu Piippo
Moved LDComment and LDEmpty into their own source file pairs.
Thu, 09 Feb 2017 22:46:37 +0200
, by Teemu Piippo
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
Thu, 09 Feb 2017 21:04:33 +0200
, by Teemu Piippo
Cleaned up ExternalProgramPathDialog
Thu, 09 Feb 2017 21:01:12 +0200
, by Teemu Piippo
Moved some global constants into appropriate namespaces.
Thu, 09 Feb 2017 20:54:21 +0200
, by Teemu Piippo
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
Thu, 09 Feb 2017 20:44:36 +0200
, by Teemu Piippo
Fixed potential memory leak
Thu, 09 Feb 2017 20:07:45 +0200
, by Teemu Piippo
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
Thu, 09 Feb 2017 19:59:27 +0200
, by Teemu Piippo
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
Thu, 09 Feb 2017 19:57:43 +0200
, by Teemu Piippo
Made GLRenderer's Model pointer const
Thu, 09 Feb 2017 19:32:41 +0200
, by Teemu Piippo
Moved more editing-related methods to Canvas.
Thu, 09 Feb 2017 13:26:44 +0200
, by Teemu Piippo
Removed the unneeded makeCurrent overload
Thu, 09 Feb 2017 13:17:22 +0200
, by Teemu Piippo
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
Thu, 09 Feb 2017 13:13:46 +0200
, by Teemu Piippo
Moved triangle count rendering to Canvas
Thu, 09 Feb 2017 13:07:47 +0200
, by Teemu Piippo
less
more
|
(0)
-1000
-300
-100
-56
+56
+100
tip