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and of course I forget to update ldforge.pro... or to test compile for that matter
Mon, 18 Mar 2013 12:24:16 +0200
, by Santeri Piippo
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Mon, 18 Mar 2013 12:20:48 +0200
, by Santeri Piippo
Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
Mon, 18 Mar 2013 12:15:23 +0200
, by Santeri Piippo
added dummy action for future inlining command. Also GCC says that deleting instances of classes with virtual members but no virtual destructors is bad.
Mon, 18 Mar 2013 04:03:05 +0200
, by Santeri Piippo
begin work on subfile caching
Mon, 18 Mar 2013 03:38:51 +0200
, by Santeri Piippo
So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash...
Sat, 16 Mar 2013 17:50:13 +0200
, by Santeri Piippo
Added split-quads-to-triangles function
Sat, 16 Mar 2013 16:59:16 +0200
, by Santeri Piippo
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