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- transitioned from git to hg
2014-06-22
, by Santeri Piippo
- moved most of LDColorData API into LDColor
2014-06-22
, by Santeri Piippo
- refactor. got rid of the LDSharedVertex nonsense, fixed up split lines action
2014-06-16
, by Santeri Piippo
- added split lines action, doesn't yet work very well
2014-06-16
, by Santeri Piippo
- allow 5 decimals for grid precision
2014-06-16
, by Santeri Piippo
- refactor glRenderer.h
2014-06-15
, by Santeri Piippo
- made transparent direct colors a compile-time opt-in since it appears to be non-standard
2014-06-14
, by Santeri Piippo
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