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If editing contents of a gibberish object, show the reason for the gibberishness in the dialog. Clamp the bounding box scale to at least 1.0 so that polygons are visible in new files.
Thu, 21 Mar 2013 18:26:57 +0200
, by Santeri Piippo
Parsing stability, finally figured that dumb crash
Thu, 21 Mar 2013 16:25:03 +0200
, by Santeri Piippo
LDraw still uses inverted y-scale... I always used symmetrical objects for testing so I never noticed I had this wrong.
Thu, 21 Mar 2013 13:00:44 +0200
, by Santeri Piippo
Scroll the color picker dialog to the selected color if it's off-screen
Thu, 21 Mar 2013 12:57:06 +0200
, by Santeri Piippo
Added polygon bordering function
Thu, 21 Mar 2013 03:20:02 +0200
, by Santeri Piippo
Simplify ForgeWindow::slot_splitQuads with the new methods
Thu, 21 Mar 2013 02:48:09 +0200
, by Santeri Piippo
Added clipboard, added delete action
Thu, 21 Mar 2013 02:45:53 +0200
, by Santeri Piippo
Done the rendering end of the red/green BFC view
Thu, 21 Mar 2013 00:37:15 +0200
, by Santeri Piippo
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Wed, 20 Mar 2013 23:46:37 +0200
, by Santeri Piippo
Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
Wed, 20 Mar 2013 23:06:30 +0200
, by Santeri Piippo
Added color selectors for the add object dialog
Wed, 20 Mar 2013 21:47:33 +0200
, by Santeri Piippo
Turned the test palette action into a set color action for mass object coloring.
Wed, 20 Mar 2013 21:19:35 +0200
, by Santeri Piippo
Finished with the color selection dialog
Wed, 20 Mar 2013 20:44:04 +0200
, by Santeri Piippo
Color dialog almost up and running. Need to make it actually selectable now. TODO: make it read LDConfig.ldr
Wed, 20 Mar 2013 19:41:37 +0200
, by Santeri Piippo
Made the GL renderer actually use the main color configuration
Wed, 20 Mar 2013 13:41:08 +0200
, by Santeri Piippo
Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
Wed, 20 Mar 2013 13:27:43 +0200
, by Santeri Piippo
Disable the locale when parsing LDraw code or atof's behavior becomes locale-dependant. Who the hell thought that was a great idea?
Wed, 20 Mar 2013 03:28:49 +0200
, by Santeri Piippo
With removal of vectors, I don't need to keep the bearing class around either
Wed, 20 Mar 2013 03:25:49 +0200
, by Santeri Piippo
Removed vectors. I realized that subfiles can actually perform their job just as well and that keeping them around would just imply extra work - for nothing.
Wed, 20 Mar 2013 03:22:21 +0200
, by Santeri Piippo
Added code for parsing vertices
Wed, 20 Mar 2013 02:44:21 +0200
, by Santeri Piippo
Added insert vertex function and added vertex icons.
Wed, 20 Mar 2013 02:31:36 +0200
, by Santeri Piippo
Added triangle, quad and condline to the add object dialog
Wed, 20 Mar 2013 01:58:05 +0200
, by Santeri Piippo
Begin work on dialogs for adding objects. Comments functional!
Tue, 19 Mar 2013 21:52:38 +0200
, by Santeri Piippo
Implemented insertion of triangles, quads, condlines and comments
Tue, 19 Mar 2013 18:25:08 +0200
, by Santeri Piippo
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