Mercurial
>
ldforge
/ graph
Search:
summary
shortlog
changelog
graph
tags
bookmarks
branches
files
help
graph
The revision graph only works with JavaScript-enabled browsers.
- use a faster ID choosing setup, this should work so long as nobody goes to create 17 million objects
2014-05-16
, by Santeri Piippo
- hopefully stabilized the entire shared pointers deal now
2014-05-16
, by Santeri Piippo
- improved shared pointer behavior, still not there yet
2014-05-15
, by Santeri Piippo
- initial overhaul with smart pointers
2014-05-09
, by Santeri Piippo
- slight refactor in ldobject methods
2014-05-05
, by Santeri Piippo
- renamed some renderer members
2014-05-05
, by Santeri Piippo
- crashcatcher: hide the main window before doing anything and also write the crashlog into a file
2014-05-05
, by Santeri Piippo
- when an object is deleted, if it's the renderer's object-under-cursor the field needs to be cleared or ldforge crashes
2014-05-05
, by Santeri Piippo
- grid-snap the drawn circle radius, not the point used for the distance calculation
2014-05-04
, by Santeri Piippo
- added a macro for adding operator++ and operator-- to enums, less cast hell this way
2014-05-02
, by Santeri Piippo
- significantly sped up selecting all objects, it is now an actually fast operation
2014-05-01
, by Santeri Piippo
- made the mouse-hover object highlight togglable from configuration
2014-04-30
, by Santeri Piippo
- added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
2014-04-30
, by Santeri Piippo
- cut unnecessary code from MainWindow::updateSelection. speeds it up a bit, especially when unselecting but it's not fast enough to my tastes yet
2014-04-30
, by Santeri Piippo
- overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
2014-04-28
, by Santeri Piippo
- changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
2014-04-28
, by Santeri Piippo
- use a function for utf16 type conversion instead of a macro
2014-04-28
, by Santeri Piippo
- grids now have a single coordinate snap value instead of individual X, Y and Z values
2014-04-28
, by Santeri Piippo
- buh
2014-04-28
, by Santeri Piippo
- optimized picking, black is background now in pick scenes
2014-04-28
, by Santeri Piippo
- don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
2014-04-28
, by Santeri Piippo
- more icons
2014-04-28
, by Santeri Piippo
- fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
2014-04-28
, by Santeri Piippo
- some minor cleanup
2014-04-28
, by Santeri Piippo
- simplified the code handling bfc statements a bit
2014-04-28
, by Santeri Piippo
- don't simplify (aka remove extra whitespace from) comment texts
2014-04-28
, by Santeri Piippo
- added build time to window title properly
2014-04-28
, by Santeri Piippo
- removed rest of the uses of <anonymous>
2014-04-28
, by Santeri Piippo
- added changelog entries
2014-04-28
, by Santeri Piippo
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
2014-04-28
, by Santeri Piippo
less
more
|
(0)
-300
-100
-50
-30
+30
+50
+100
+300
tip