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Made fixed cameras matrix-based. This simplifies some math.
Mon, 20 Feb 2017 07:56:21 +0200
, by Teemu Piippo
Added gnomon.dat to version control. It helps me sort out the cameras as I rework them.
Sat, 18 Feb 2017 02:02:29 +0200
, by Teemu Piippo
Moved LDQuadrilateral into its own source pair.
Tue, 14 Feb 2017 15:21:34 +0200
, by Teemu Piippo
Moved LDTriangle into its own source pair.
Tue, 14 Feb 2017 15:11:33 +0200
, by Teemu Piippo
Renamed ldObject.cpp → linetypes/modelobject.cpp
Tue, 14 Feb 2017 14:59:26 +0200
, by Teemu Piippo
Renamed glCompiler.cpp → glcompiler.cpp
Tue, 14 Feb 2017 14:53:06 +0200
, by Teemu Piippo
Renamed ldDocument.cpp → lddocument.cpp
Tue, 14 Feb 2017 14:52:01 +0200
, by Teemu Piippo
Renamed glRenderer.cpp → glrenderer.cpp
Tue, 14 Feb 2017 14:51:04 +0200
, by Teemu Piippo
Cleanup AlgorithmToolset::replaceCoordinates()
Tue, 14 Feb 2017 13:37:58 +0200
, by Teemu Piippo
Fixed possible memory leak in AlgorithmToolset::editRaw().
Tue, 14 Feb 2017 13:29:47 +0200
, by Teemu Piippo
Split LDConditionalEdge and LDEdgeLine into new source pairs
Tue, 14 Feb 2017 13:25:43 +0200
, by Teemu Piippo
Removed the GLCamera::FreeToken name
Tue, 14 Feb 2017 13:02:05 +0200
, by Teemu Piippo
LDObject subclass renaming:
Tue, 14 Feb 2017 12:58:53 +0200
, by Teemu Piippo
Updated comments
Tue, 14 Feb 2017 12:48:21 +0200
, by Teemu Piippo
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