colors.h

Tue, 09 Apr 2013 17:41:19 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Tue, 09 Apr 2013 17:41:19 +0300
changeset 79
f8917e9d07f6
parent 72
5755c02d89f0
child 100
e40358266290
permissions
-rw-r--r--

Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 Santeri `arezey` Piippo
 *  
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *  
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *  
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef __COLORS_H__
#define __COLORS_H__

#include <qcolor.h>
#include "common.h"

#define MAX_COLORS 512

class color {
public:
	str zName, zColorString;
	QColor qColor, qEdge;
};

typedef struct {
	const short dIndex;
	const char* sName, *sColor;
	const float fAlpha;
} TemporaryColorMeta;

void initColors ();
void parseLDConfig ();

// Safely gets a color with the given number or nullptr if no such color.
color* getColor (short dColorNum);

#endif // __COLORS_H__

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