Tue, 15 Nov 2016 17:37:31 +0200
Cleanup PartDownloader
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2016 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "grid.h" #include "configuration.h" ConfigOption (int Grid = 1) ConfigOption (qreal GridCoarseCoordinateSnap = 5.0) ConfigOption (qreal GridCoarseAngleSnap = 45.0) ConfigOption (int GridCoarseBezierCurveSegments = 8) ConfigOption (qreal GridMediumCoordinateSnap = 1.0) ConfigOption (qreal GridMediumAngleSnap = 22.5) ConfigOption (qreal GridMediumBezierCurveSegments = 16) ConfigOption (qreal GridFineCoordinateSnap = 0.1) ConfigOption (qreal GridFineAngleSnap = 7.5) ConfigOption (qreal GridFineBezierCurveSegments = 32) ConfigOption (int RotationPointType = 0) ConfigOption (Vertex CustomRotationPoint = Origin) Grid::Grid(QObject* parent) : HierarchyElement(parent) {} qreal Grid::coordinateSnap() const { switch (m_config->grid()) { default: case Grid::Coarse: return m_config->gridCoarseCoordinateSnap(); case Grid::Medium: return m_config->gridMediumCoordinateSnap(); case Grid::Fine: return m_config->gridFineCoordinateSnap(); } } qreal Grid::angleSnap() const { switch (m_config->grid()) { default: case Grid::Coarse: return m_config->gridCoarseAngleSnap(); case Grid::Medium: return m_config->gridMediumAngleSnap(); case Grid::Fine: return m_config->gridFineAngleSnap(); } } qreal Grid::angleAsRadians() const { return (pi * angleSnap()) / 180; } int Grid::bezierCurveSegments() const { switch (m_config->grid()) { default: case Grid::Coarse: return m_config->gridCoarseBezierCurveSegments(); case Grid::Medium: return m_config->gridMediumBezierCurveSegments(); case Grid::Fine: return m_config->gridFineBezierCurveSegments(); } } qreal Grid::snap(qreal value, const Grid::Config type) const { double snapvalue = (type == Grid::Coordinate) ? coordinateSnap() : angleSnap(); double multiplier = floor (qAbs<double>(value / snapvalue)); double out = multiplier * snapvalue; if (qAbs (value) - (multiplier * snapvalue) > snapvalue / 2) out += snapvalue; if (value < 0) out = -out; return out; }