src/src.pro

Fri, 18 Oct 2013 17:57:42 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Fri, 18 Oct 2013 17:57:42 +0300
changeset 510
ee90c55dfeef
parent 485
543a6696096f
child 664
e3a32a79a10a
permissions
-rw-r--r--

Fixed: LDForge would sometimes crash over unitialized data in the GL renderer. This crash sure eluded me for a while. Turned out zoomToFit(), which uses m_width and m_height is called before resizeGL() which initializes these variables. This data is used in an operator new[] call.

TARGET          = ../ldforge
DEPENDPATH     += .
INCLUDEPATH    += .
RC_FILE         = ../ldforge.rc
RESOURCES       = ../ldforge.qrc
RCC_DIR         = ./build/
OBJECTS_DIR     = ./build/
MOC_DIR         = ./build/
RCC_DIR         = ./build/
SOURCES         = *.cpp
HEADERS         = *.h
FORMS           = ui/*.ui
QT             += opengl network
QMAKE_CXXFLAGS += -std=c++0x

unix {
	LIBS += -lGLU
}

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