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Fri, 18 Oct 2013 17:57:42 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Fri, 18 Oct 2013 17:57:42 +0300
changeset 510
ee90c55dfeef
parent 159
7afedbbefeb0
permissions
-rw-r--r--

Fixed: LDForge would sometimes crash over unitialized data in the GL renderer. This crash sure eluded me for a while. Turned out zoomToFit(), which uses m_width and m_height is called before resizeGL() which initializes these variables. This data is used in an operator new[] call.

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