Tue, 21 May 2013 18:38:06 +0300
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
###################################################################### # Automatically generated by qmake (2.01a) Sat Sep 22 17:29:49 2012 ###################################################################### TEMPLATE = app TARGET = ldforge DEPENDPATH += . INCLUDEPATH += . OBJECTS_DIR = ./build/ RC_FILE = ldforge.rc RESOURCES = ldforge.qrc MOC_DIR = ./autogen/ RCC_DIR = ./autogen/ SOURCES = ./src/*.cpp HEADERS = ./src/*.h QMAKE_CXXFLAGS += -std=c++0x QT += opengl win32 { DEFINES += "NO_OVERPAINTING" } unix { LIBS += -lGLU }