Thu, 09 Feb 2017 19:57:43 +0200
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "hierarchyelement.h" class Grid : public HierarchyElement { public: Grid(QObject* parent); enum Type { Coarse, Medium, Fine }; enum Config { Coordinate, Angle }; qreal angleSnap() const; qreal angleAsRadians() const; int bezierCurveSegments() const; qreal coordinateSnap() const; qreal snap(qreal value, const Grid::Config type) const; };