Mon, 25 Mar 2013 17:04:18 +0200
Phased out FOREACH macro in favor of C++11-style for iteration.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri `arezey` Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef __GUI_H__ #define __GUI_H__ #include <QMainWindow> #include <QMenu> #include <QToolBar> #include <QAction> #include <QTreeWidget> #include <QToolBar> #include <QTextEdit> #include "gldraw.h" // Stuff for dialogs #define IMPLEMENT_DIALOG_BUTTONS \ qButtons = new QDialogButtonBox (QDialogButtonBox::Ok | QDialogButtonBox::Cancel); \ connect (qButtons, SIGNAL (accepted ()), this, SLOT (accept ())); \ connect (qButtons, SIGNAL (rejected ()), this, SLOT (reject ())); \ class ForgeWindow : public QMainWindow { Q_OBJECT public: renderer* R; // Object list view QTreeWidget* qObjList; // Message log QTextEdit* qMessageLog; str zMessageLogHTML; // Menus QMenu* qFileMenu, *qEditMenu, *qInsertMenu, *qHelpMenu; // Toolbars QToolBar* qFileToolBar, *qEditToolBar, *qInsertToolBar; // ACTION ARMADA QAction* qAct_new, *qAct_open, *qAct_save, *qAct_saveAs, *qAct_exit; QAction* qAct_cut, *qAct_copy, *qAct_paste, *qAct_delete; QAction* qAct_newSubfile, *qAct_newLine, *qAct_newTriangle, *qAct_newQuad; QAction* qAct_newCondLine, *qAct_newComment, *qAct_newVertex; QAction* qAct_splitQuads, *qAct_setContents, *qAct_inline, *qAct_deepInline, *qAct_makeBorders; QAction* qAct_settings; QAction* qAct_help, *qAct_about, *qAct_aboutQt; QAction* qAct_setColor; ForgeWindow (); void buildObjList (); void setTitle (); void refresh (); std::vector<LDObject*> getSelectedObjects (); // Where would a new item be inserted into? ulong getInsertionPoint (); private: void createMenuActions (); void createMenus (); void createToolbars (); bool copyToClipboard (); void deleteSelection (); void doInline (bool bDeep); private slots: void slot_selectionChanged (); void slot_new (); void slot_open (); void slot_save (); void slot_saveAs (); void slot_exit (); void slot_newSubfile (); void slot_newLine (); void slot_newTriangle (); void slot_newQuad (); void slot_newCondLine (); void slot_newComment (); void slot_newVertex (); void slot_inline (); void slot_deepInline (); void slot_splitQuads (); void slot_setContents (); void slot_makeBorders (); void slot_cut (); void slot_copy (); void slot_paste (); void slot_delete (); void slot_settings (); void slot_help (); void slot_about (); void slot_aboutQt (); void slot_setColor (); }; enum { LDOLC_Icon, LDOLC_Data, NUM_LDOL_Columns }; #endif