Mon, 19 Mar 2018 10:57:19 +0200
added license headers
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "../linetypes/modelobject.h" #include "../lddocument.h" /* * Returns whether or not the document is flat. * If it is flat, the result is stored in *axis. */ bool isflat(Model* model, Axis* axis) { QVector<Axis> axisSet = {X, Y, Z}; for (LDObject* subfileObject : model->objects()) { for (int i = 0; i < subfileObject->numVertices(); ++i) { Vertex const& v_i = subfileObject->vertex(i); if (not qFuzzyCompare(v_i.x(), 0.f)) axisSet.removeOne(X); if (not qFuzzyCompare(v_i.y(), 0.f)) axisSet.removeOne(Y); if (not qFuzzyCompare(v_i.z(), 0.f)) axisSet.removeOne(Z); } if (axisSet.isEmpty()) break; } if (axisSet.size() == 1) { *axis = axisSet[0]; return true; } else { return false; } } /* * Returns a matrix that causes a flip on the given axis. */ Matrix flipmatrix(Axis axis) { Matrix result = Matrix::identity; switch (axis) { case X: result(0, 0) = -1; break; case Y: result(1, 1) = -1; break; case Z: result(2, 2) = -1; break; } return result; } /* * Inverts an LDObject so that its winding is changed. */ void invert(LDObject* obj, DocumentManager* context) { if (obj->numPolygonVertices() > 0) { QVector<Vertex> vertices; for (int i = 0; i < obj->numPolygonVertices(); i += 1) vertices.append(obj->vertex(i)); for (int i = 0; i < vertices.size(); i += 1) obj->setVertex(i, vertices[vertices.size() - 1 - i]); } else if (obj->type() == LDObjectType::SubfileReference) { // Check whether subfile is flat. If it is, flip it on the axis on which it is flat. Model model {context}; LDSubfileReference* reference = static_cast<LDSubfileReference*>(obj); reference->fileInfo(context)->inlineContents(model, true, false); Axis flatAxis; if (isflat(&model, &flatAxis)) { reference->setTransformationMatrix( reference->transformationMatrix() * flipmatrix(flatAxis) ); } else { // Subfile is not flat. Resort to invertnext. reference->setInverted(not reference->isInverted()); } } }