Tue, 14 Feb 2017 08:33:44 +0200
Moved more stuff to GLCamera
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <type_traits> #include "main.h" #include "basics.h" #include "glShared.h" #include "colors.h" class Model; #define LDOBJ(T) \ public: \ static constexpr LDObjectType SubclassType = LDObjectType::T; \ \ virtual LDObjectType type() const override \ { \ return SubclassType; \ } \ \ virtual QString asText() const override; \ virtual void invert() override; \ protected: \ friend class Model; \ LD##T (Model* model = nullptr); \ #define LDOBJ_NAME(N) public: virtual QString typeName() const override { return #N; } #define LDOBJ_VERTICES(V) public: virtual int numVertices() const override { return V; } #define LDOBJ_SETCOLORED(V) public: virtual bool isColored() const override { return V; } #define LDOBJ_COLORED LDOBJ_SETCOLORED (true) #define LDOBJ_UNCOLORED LDOBJ_SETCOLORED (false) LDOBJ_DEFAULTCOLOR (MainColor) #define LDOBJ_DEFAULTCOLOR(V) public: virtual LDColor defaultColor() const override { return (V); } #define LDOBJ_CUSTOM_SCEMANTIC public: virtual bool isScemantic() const override #define LDOBJ_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return true; } #define LDOBJ_NON_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return false; } #define LDOBJ_SETMATRIX(V) public: virtual bool hasMatrix() const override { return V; } #define LDOBJ_HAS_MATRIX LDOBJ_SETMATRIX (true) #define LDOBJ_NO_MATRIX LDOBJ_SETMATRIX (false) class QListWidgetItem; class LDSubfileReference; class LDDocument; class LDBfc; // // Object type codes. // enum LDObjectType { SubfileReference, // Object represents a sub-file reference Quad, // Object represents a quadrilateral Triangle, // Object represents a triangle Line, // Object represents a line CondLine, // Object represents a conditional line Bfc, // Object represents a BFC statement Comment, // Object represents a comment Error, // Object is the result of failed parsing Empty, // Object represents an empty line BezierCurve, // Object represents a Bézier curve _End }; MAKE_ITERABLE_ENUM(LDObjectType) // // LDObject // // Base class object for all object types. Each LDObject represents a single line // in the LDraw code file. The virtual method getType returns an enumerator // which is a token of the object's type. The object can be casted into // sub-classes based on this enumerator. // class LDObject : public QObject { Q_OBJECT public: virtual QString asText() const = 0; // This object as LDraw code LDColor color() const; virtual LDColor defaultColor() const; // What color does the object default to? Model* model() const; LDPolygon* getPolygon(); virtual void getVertices (QSet<Vertex>& verts) const; virtual bool hasMatrix() const; // Does this object have a matrix and position? (see LDMatrixObject) qint32 id() const; virtual void invert(); // Inverts this object (winding is reversed) virtual bool isColored() const; bool isHidden() const; virtual bool isScemantic() const; // Does this object have meaning in the part model? bool isSelected() const; int lineNumber() const; void move (Vertex vect); LDObject* next() const; virtual int numVertices() const; virtual QString objectListText() const; LDObject* previous() const; bool previousIsInvertnext (LDBfc*& ptr); QColor randomColor() const; void setColor (LDColor color); void setHidden (bool value); void setVertex (int i, const Vertex& vert); void swap (LDObject* other); virtual int triangleCount() const; virtual LDObjectType type() const = 0; virtual QString typeName() const = 0; const Vertex& vertex (int i) const; static LDObject* fromID(int32 id); signals: void codeChanged(QString before, QString after); protected: friend class Model; LDObject (Model* model = nullptr); virtual ~LDObject(); void setDocument(Model* model); template<typename T> void changeProperty(T* property, const T& value); private: bool m_isHidden; bool m_isSelected; Model* _model; qint32 m_id; LDColor m_color; QColor m_randomColor; Vertex m_coords[4]; }; // // Common code for objects with matrices. This class is multiple-derived in // and thus not used directly other than as a common storage point for matrices // and vertices. // // In 0.1-alpha, there was a separate 'radial' type which had a position and // matrix as well. Even though right now only LDSubfile uses this, I'm keeping // this class distinct in case I get new extension ideas. :) // class LDMatrixObject : public LDObject { Vertex m_position; public: const Vertex& position() const; void setCoordinate (const Axis ax, double value); void setPosition (const Vertex& a); void setTransformationMatrix (const Matrix& value); const Matrix& transformationMatrix() const; protected: LDMatrixObject (Model* model = nullptr); LDMatrixObject (const Matrix& transformationMatrix, const Vertex& pos, Model* model = nullptr); private: Matrix m_transformationMatrix; }; // // // Represents a line in the LDraw file that could not be properly parsed. It is // represented by a (!) ERROR in the code view. It exists for the purpose of // allowing garbage lines be debugged and corrected within LDForge. // class LDError : public LDObject { LDOBJ (Error) LDOBJ_NAME (error) LDOBJ_VERTICES (0) LDOBJ_UNCOLORED LDOBJ_SCEMANTIC LDOBJ_NO_MATRIX public: QString reason() const; QString contents() const; QString fileReferenced() const; void setFileReferenced (QString value); QString objectListText() const override; protected: LDError (QString contents, QString reason, Model* model = nullptr); private: QString m_fileReferenced; // If this error was caused by inability to open a file, what file was that? QString m_contents; // The LDraw code that was being parsed QString m_reason; }; // // // Represents a 0 BFC statement in the LDraw code. // enum class BfcStatement { CertifyCCW, CCW, CertifyCW, CW, NoCertify, InvertNext, Clip, ClipCCW, ClipCW, NoClip, _End }; MAKE_ITERABLE_ENUM(BfcStatement) class LDBfc : public LDObject { public: LDOBJ (Bfc) LDOBJ_NAME (bfc) LDOBJ_VERTICES (0) LDOBJ_UNCOLORED LDOBJ_CUSTOM_SCEMANTIC { return (statement() == BfcStatement::InvertNext); } LDOBJ_NO_MATRIX public: QString objectListText() const override; BfcStatement statement() const; void setStatement (BfcStatement value); QString statementToString() const; static QString statementToString (BfcStatement statement); protected: LDBfc (const BfcStatement type, Model* model = nullptr); private: BfcStatement m_statement; }; // // LDReference // // Represents a single code-1 subfile reference. // class LDSubfileReference : public LDMatrixObject { LDOBJ (SubfileReference) LDOBJ_NAME (subfilereference) LDOBJ_VERTICES (0) LDOBJ_COLORED LDOBJ_DEFAULTCOLOR (MainColor) LDOBJ_SCEMANTIC LDOBJ_HAS_MATRIX public: // Inlines this subfile. LDDocument* fileInfo() const; virtual void getVertices (QSet<Vertex>& verts) const override; void inlineContents(Model& model, bool deep, bool render); QList<LDPolygon> inlinePolygons(); QString objectListText() const override; void setFileInfo (LDDocument* fileInfo); int triangleCount() const override; protected: LDSubfileReference(LDDocument* reference, const Matrix& transformationMatrix, const Vertex& position, Model* model = nullptr); private: LDDocument* m_fileInfo; }; // // LDLine // // Represents a single code-2 line in the LDraw code file. // class LDLine : public LDObject { LDOBJ (Line) LDOBJ_NAME (line) LDOBJ_VERTICES (2) LDOBJ_COLORED LDOBJ_DEFAULTCOLOR (EdgeColor) LDOBJ_SCEMANTIC LDOBJ_NO_MATRIX protected: LDLine (Vertex v1, Vertex v2, Model* model = nullptr); }; // // LDCondLine // // Represents a single code-5 conditional line. // class LDCondLine : public LDLine { LDOBJ (CondLine) LDOBJ_NAME (condline) LDOBJ_VERTICES (4) LDOBJ_COLORED LDOBJ_DEFAULTCOLOR (EdgeColor) LDOBJ_SCEMANTIC LDOBJ_NO_MATRIX public: LDLine* becomeEdgeLine(); protected: LDCondLine (const Vertex& v0, const Vertex& v1, const Vertex& v2, const Vertex& v3, Model* model = nullptr); }; // // LDTriangle // // Represents a single code-3 triangle in the LDraw code file. Vertices v0, v1 // and v2 contain the end-points of this triangle. dColor is the color the // triangle is colored with. // class LDTriangle : public LDObject { LDOBJ (Triangle) LDOBJ_NAME (triangle) LDOBJ_VERTICES (3) LDOBJ_COLORED LDOBJ_DEFAULTCOLOR (MainColor) LDOBJ_SCEMANTIC LDOBJ_NO_MATRIX public: int triangleCount() const override; protected: LDTriangle (Vertex const& v1, Vertex const& v2, Vertex const& v3, Model* model = nullptr); }; // // LDQuad // // Represents a single code-4 quadrilateral. v0, v1, v2 and v3 are the end points // of the quad, dColor is the color used for the quad. // class LDQuad : public LDObject { LDOBJ (Quad) LDOBJ_NAME (quad) LDOBJ_VERTICES (4) LDOBJ_COLORED LDOBJ_DEFAULTCOLOR (MainColor) LDOBJ_SCEMANTIC LDOBJ_NO_MATRIX public: int triangleCount() const override; protected: LDQuad (const Vertex& v1, const Vertex& v2, const Vertex& v3, const Vertex& v4, Model* model = nullptr); }; class LDBezierCurve : public LDObject { LDOBJ (BezierCurve) LDOBJ_NAME (beziercurve) LDOBJ_VERTICES (4) LDOBJ_COLORED LDOBJ_DEFAULTCOLOR (EdgeColor) LDOBJ_SCEMANTIC LDOBJ_NO_MATRIX public: Vertex pointAt (qreal t) const; void rasterize(Model& model, int segments); QVector<LDPolygon> rasterizePolygons (int segments); protected: LDBezierCurve (const Vertex& v0, const Vertex& v1, const Vertex& v2, const Vertex& v3, Model* model = nullptr); }; enum { LowResolution = 16, HighResolution = 48 }; /* * Changes a property in a manner that emits the appropriate signal to notify that the object changed. */ template<typename T> void LDObject::changeProperty(T* property, const T& value) { if (*property != value) { QString before = asText(); *property = value; emit codeChanged(before, asText()); } }