Mon, 10 Mar 2014 14:30:37 +0200
- only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
<?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>EditRawUI</class> <widget class="QDialog" name="EditRawUI"> <property name="geometry"> <rect> <x>0</x> <y>0</y> <width>400</width> <height>87</height> </rect> </property> <property name="windowTitle"> <string>Edit LDraw Code</string> </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> <widget class="QLabel" name="label"> <property name="text"> <string>LDraw code:</string> </property> </widget> </item> <item> <widget class="QLineEdit" name="code"> <property name="whatsThis"> <string><html><head/><body><p>The LDraw code of this object. The code written here is expected to be valid LDraw code, invalid code here results the object being turned into an error object. Please do refer to the <a href="http://www.ldraw.org/article/218.html"><span style=" text-decoration: underline; color:#0057ae;">official file format standard</span></a> for further information.</p></body></html></string> </property> </widget> </item> <item> <layout class="QHBoxLayout" name="horizontalLayout"> <item> <widget class="QLabel" name="errorIcon"> <property name="maximumSize"> <size> <width>16</width> <height>16</height> </size> </property> <property name="text"> <string/> </property> <property name="pixmap"> <pixmap resource="../../ldforge.qrc">:/icons/error.png</pixmap> </property> <property name="scaledContents"> <bool>true</bool> </property> </widget> </item> <item> <widget class="QLabel" name="errorDescription"> <property name="enabled"> <bool>true</bool> </property> <property name="styleSheet"> <string notr="true">color: #900</string> </property> <property name="text"> <string>Error description</string> </property> </widget> </item> <item> <widget class="QDialogButtonBox" name="buttonBox"> <property name="orientation"> <enum>Qt::Horizontal</enum> </property> <property name="standardButtons"> <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> </property> </widget> </item> </layout> </item> </layout> </widget> <resources> <include location="../../ldforge.qrc"/> </resources> <connections> <connection> <sender>buttonBox</sender> <signal>accepted()</signal> <receiver>EditRawUI</receiver> <slot>accept()</slot> <hints> <hint type="sourcelabel"> <x>248</x> <y>254</y> </hint> <hint type="destinationlabel"> <x>157</x> <y>274</y> </hint> </hints> </connection> <connection> <sender>buttonBox</sender> <signal>rejected()</signal> <receiver>EditRawUI</receiver> <slot>reject()</slot> <hints> <hint type="sourcelabel"> <x>316</x> <y>260</y> </hint> <hint type="destinationlabel"> <x>286</x> <y>274</y> </hint> </hints> </connection> </connections> </ui>