src/src.pro@d21b0a61d3b7
src/src.pro
Fri, 02 Aug 2013 15:55:20 +0300
- author
- Santeri Piippo <crimsondusk64@gmail.com>
- date
- Fri, 02 Aug 2013 15:55:20 +0300
- changeset 419
- d21b0a61d3b7
- parent 340
-
3a25593e180b
- child 425
-
6bdf2b3f4e00
- permissions
- -rw-r--r--
If the vertex snapper finds a vertex closer than 4 pixels, it likely is the vertex being looked for and the algorithm can terminate early, hopefully this will save a few cycles on large parts.
TARGET = ../ldforge
DEPENDPATH += .
INCLUDEPATH += .
RC_FILE = ../ldforge.rc
RESOURCES = ../ldforge.qrc
RCC_DIR = ./build/
OBJECTS_DIR = ./build/
MOC_DIR = ./build/
RCC_DIR = ./build/
SOURCES = *.cpp
HEADERS = *.h
FORMS = ui/*.ui
QT += opengl
QMAKE_CXXFLAGS += -std=c++0x
unix {
LIBS += -lGLU
}