Fri, 02 Aug 2013 15:55:20 +0300
If the vertex snapper finds a vertex closer than 4 pixels, it likely is the vertex being looked for and the algorithm can terminate early, hopefully this will save a few cycles on large parts.
act (New) act (NewFile) act (Open) act (Save) act (SaveAs) act (SaveAll) act (Close) act (CloseAll) act (InsertFrom) act (ExportTo) act (Settings) act (SetLDrawPath) act (ScanPrimitives) act (Exit) act (ResetView) act (Axes) act (Wireframe) act (BFCView) act (SetOverlay) act (ClearOverlay) act (Screenshot) act (InsertRaw) act (NewSubfile) act (NewLine) act (NewTriangle) act (NewQuad) act (NewCLine) act (NewComment) act (NewBFC) act (NewVertex) act (Undo) act (Redo) act (Cut) act (Copy) act (Paste) act (Delete) act (SelectAll) act (SelectByColor) act (SelectByType) act (ModeDraw) act (ModeSelect) act (SetDrawDepth) act (SetColor) act (Autocolor) act (Uncolorize) act (Inline) act (InlineDeep) act (Invert) act (MakePrimitive) act (SplitQuads) act (EditRaw) act (Borders) act (CornerVerts) act (RoundCoordinates) act (Visibility) act (ReplaceCoords) act (Flip) act (Demote) act (Ytruder) act (Rectifier) act (Intersector) act (Isecalc) act (Coverer) act (Edger2) act (Help) act (About) act (AboutQt) act (GridCoarse) act (GridMedium) act (GridFine) act (Edit) act (MoveUp) act (MoveDown) act (MoveXNeg) act (MoveXPos) act (MoveYNeg) act (MoveYPos) act (MoveZNeg) act (MoveZPos) act (RotateXNeg) act (RotateXPos) act (RotateYNeg) act (RotateYPos) act (RotateZNeg) act (RotateZPos) act (RotationPoint) #undef act