Sun, 18 Aug 2013 17:30:58 +0300
Rewrote stud logo support, restructuring inlining stuff in the process. Logoed studs must only be used for rendering scenes, otherwise they will for instance get inlined in and that's not desired, or the vertex snapper will catch onto the logo's coordinates.
<?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>MakePrimUI</class> <widget class="QDialog" name="MakePrimUI"> <property name="geometry"> <rect> <x>0</x> <y>0</y> <width>336</width> <height>147</height> </rect> </property> <property name="windowTitle"> <string>Generate a Primitive</string> </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> <layout class="QHBoxLayout" name="horizontalLayout" stretch="0,0"> <item> <layout class="QVBoxLayout" name="verticalLayout_6"> <item> <widget class="QGroupBox" name="gb_type"> <property name="sizePolicy"> <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> <horstretch>0</horstretch> <verstretch>0</verstretch> </sizepolicy> </property> <property name="title"> <string>Type</string> </property> <layout class="QGridLayout" name="gridLayout_3"> <item row="1" column="0"> <widget class="QRadioButton" name="rb_circle"> <property name="text"> <string>Circle</string> </property> <property name="checked"> <bool>true</bool> </property> <property name="autoRepeat"> <bool>false</bool> </property> </widget> </item> <item row="1" column="1"> <widget class="QRadioButton" name="rb_cylinder"> <property name="text"> <string>Cylinder</string> </property> </widget> </item> <item row="2" column="0"> <widget class="QRadioButton" name="rb_disc"> <property name="text"> <string>Disc</string> </property> </widget> </item> <item row="2" column="1"> <widget class="QRadioButton" name="rb_ndisc"> <property name="text"> <string>Disc Negative</string> </property> </widget> </item> <item row="3" column="0"> <widget class="QRadioButton" name="rb_ring"> <property name="text"> <string>Ring</string> </property> </widget> </item> <item row="3" column="1"> <widget class="QRadioButton" name="rb_cone"> <property name="text"> <string>Cone</string> </property> </widget> </item> </layout> </widget> </item> </layout> </item> <item> <layout class="QVBoxLayout" name="verticalLayout_2"> <item> <spacer name="verticalSpacer_2"> <property name="orientation"> <enum>Qt::Vertical</enum> </property> <property name="sizeHint" stdset="0"> <size> <width>20</width> <height>40</height> </size> </property> </spacer> </item> <item> <widget class="QCheckBox" name="cb_hires"> <property name="text"> <string>Hi-res</string> </property> </widget> </item> <item> <layout class="QGridLayout" name="gridLayout_2"> <item row="0" column="0"> <widget class="QLabel" name="label"> <property name="text"> <string>Segments:</string> </property> </widget> </item> <item row="1" column="0"> <widget class="QLabel" name="label_2"> <property name="text"> <string>Ring number:</string> </property> </widget> </item> <item row="0" column="1"> <widget class="QSpinBox" name="sb_segs"> <property name="minimum"> <number>1</number> </property> <property name="maximum"> <number>16</number> </property> <property name="value"> <number>16</number> </property> </widget> </item> <item row="1" column="1"> <widget class="QSpinBox" name="sb_ringnum"> <property name="enabled"> <bool>false</bool> </property> </widget> </item> </layout> </item> <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> </property> <property name="sizeHint" stdset="0"> <size> <width>20</width> <height>40</height> </size> </property> </spacer> </item> </layout> </item> </layout> </item> <item> <widget class="QDialogButtonBox" name="buttonBox"> <property name="orientation"> <enum>Qt::Horizontal</enum> </property> <property name="standardButtons"> <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> </property> </widget> </item> </layout> </widget> <resources/> <connections> <connection> <sender>buttonBox</sender> <signal>accepted()</signal> <receiver>MakePrimUI</receiver> <slot>accept()</slot> <hints> <hint type="sourcelabel"> <x>254</x> <y>140</y> </hint> <hint type="destinationlabel"> <x>157</x> <y>146</y> </hint> </hints> </connection> <connection> <sender>buttonBox</sender> <signal>rejected()</signal> <receiver>MakePrimUI</receiver> <slot>reject()</slot> <hints> <hint type="sourcelabel"> <x>322</x> <y>140</y> </hint> <hint type="destinationlabel"> <x>286</x> <y>146</y> </hint> </hints> </connection> <connection> <sender>rb_circle</sender> <signal>clicked(bool)</signal> <receiver>sb_ringnum</receiver> <slot>setDisabled(bool)</slot> <hints> <hint type="sourcelabel"> <x>45</x> <y>41</y> </hint> <hint type="destinationlabel"> <x>305</x> <y>86</y> </hint> </hints> </connection> <connection> <sender>rb_cylinder</sender> <signal>clicked(bool)</signal> <receiver>sb_ringnum</receiver> <slot>setDisabled(bool)</slot> <hints> <hint type="sourcelabel"> <x>109</x> <y>42</y> </hint> <hint type="destinationlabel"> <x>287</x> <y>86</y> </hint> </hints> </connection> <connection> <sender>rb_disc</sender> <signal>clicked(bool)</signal> <receiver>sb_ringnum</receiver> <slot>setDisabled(bool)</slot> <hints> <hint type="sourcelabel"> <x>49</x> <y>66</y> </hint> <hint type="destinationlabel"> <x>287</x> <y>87</y> </hint> </hints> </connection> <connection> <sender>rb_ndisc</sender> <signal>clicked(bool)</signal> <receiver>sb_ringnum</receiver> <slot>setDisabled(bool)</slot> <hints> <hint type="sourcelabel"> <x>121</x> <y>58</y> </hint> <hint type="destinationlabel"> <x>288</x> <y>83</y> </hint> </hints> </connection> <connection> <sender>rb_ring</sender> <signal>clicked(bool)</signal> <receiver>sb_ringnum</receiver> <slot>setEnabled(bool)</slot> <hints> <hint type="sourcelabel"> <x>45</x> <y>90</y> </hint> <hint type="destinationlabel"> <x>301</x> <y>86</y> </hint> </hints> </connection> <connection> <sender>rb_cone</sender> <signal>clicked(bool)</signal> <receiver>sb_ringnum</receiver> <slot>setEnabled(bool)</slot> <hints> <hint type="sourcelabel"> <x>111</x> <y>89</y> </hint> <hint type="destinationlabel"> <x>302</x> <y>85</y> </hint> </hints> </connection> </connections> <slots> <slot>enableRingNumber()</slot> </slots> </ui>