Sun, 18 Aug 2013 17:30:58 +0300
Rewrote stud logo support, restructuring inlining stuff in the process. Logoed studs must only be used for rendering scenes, otherwise they will for instance get inlined in and that's not desired, or the vertex snapper will catch onto the logo's coordinates.
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef CONFIGDIALOG_H #define CONFIGDIALOG_H #include "gui.h" #include <QDialog> class Ui_ConfigUI; class QLabel; class QDoubleSpinBox; // ============================================================================= class ShortcutListItem : public QListWidgetItem { PROPERTY (keyseqconfig*, keyConfig, setKeyConfig) PROPERTY (QAction*, action, setAction) public: explicit ShortcutListItem (QListWidget* view = null, int type = Type) : QListWidgetItem (view, type) {} }; // ============================================================================= class ConfigDialog : public QDialog { Q_OBJECT public: ConfigDialog (ForgeWindow* parent); virtual ~ConfigDialog(); static void staticDialog(); const Ui_ConfigUI* getUI() const; float getGridValue (int i, int j) const; List<LDQuickColor> quickColors; QDoubleSpinBox* dsb_gridData[3][4]; private: Ui_ConfigUI* ui; QLabel* lb_gridLabels[3]; QLabel* lb_gridIcons[3]; List<QListWidgetItem*> quickColorItems; void initMainTab(); void initShortcutsTab(); void initQuickColorTab(); void initGridTab(); void initExtProgTab(); void addShortcut (keyseqconfig& cfg, QAction* act, ulong& i); void setButtonBackground (QPushButton* button, str value); void pickColor (strconfig& cfg, QPushButton* button); void updateQuickColorList (LDQuickColor* sel = null); void setShortcutText (ShortcutListItem* item); int getItemRow (QListWidgetItem* item, List<QListWidgetItem*>& haystack); str quickColorString(); QListWidgetItem* getSelectedQuickColor(); QList<ShortcutListItem*> getShortcutSelection(); private slots: void slot_setGLBackground(); void slot_setGLForeground(); void slot_setShortcut(); void slot_resetShortcut(); void slot_clearShortcut(); void slot_setColor(); void slot_delColor(); void slot_addColorSeparator(); void slot_moveColor(); void slot_clearColors(); void slot_setExtProgPath(); void slot_findDownloadFolder(); }; // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= class KeySequenceDialog : public QDialog { Q_OBJECT public: explicit KeySequenceDialog (QKeySequence seq, QWidget* parent = null, Qt::WindowFlags f = 0); static bool staticDialog (keyseqconfig* cfg, QWidget* parent = null); QLabel* lb_output; QDialogButtonBox* bbx_buttons; QKeySequence seq; private: void updateOutput(); private slots: virtual void keyPressEvent (QKeyEvent* ev) override; }; #endif // CONFIGDIALOG_H