Wed, 07 Mar 2018 19:30:29 +0200
fixed object deleting not triggering the proper renderer updates
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QMessageBox> #include "colors.h" #include "ldpaths.h" ColorData* LDColor::colorData = nullptr; const LDColor LDColor::nullColor = -1; /* * Initializes the color information module. */ void LDColor::initColors() { static ColorData colors; LDColor::colorData = &colors; } /* * Default-constructs an LDColor to 0(black). */ LDColor::LDColor() : m_index {0} {} /* * Constructs an LDColor by index. */ LDColor::LDColor(qint32 index) : m_index {index} {} /* * Constructs a direct color. */ LDColor::LDColor(QColor color, bool transparent) : m_index {directColorIndex(color, transparent)} {} /* * Returns whether or not the color is valid. */ bool LDColor::isValid() const { if (isLDConfigColor() and data().name.isEmpty()) return false; // Unknown LDConfig color else return m_index != -1; } /* * Returns whether or not this color is defined in LDConfig.ldr. * This is false for e.g. direct colors. */ bool LDColor::isLDConfigColor() const { return colorData->contains(index()); } /* * Returns the ColorData entry for this color. */ const ColorData::Entry& LDColor::data() const { return colorData->get(index()); } /* * Returns the name of this color. */ QString LDColor::name() const { if (isDirect()) return "0x" + QString::number(index(), 16).toUpper(); else if (isLDConfigColor()) return data().name; else if (index() == -1) return "null color"; else return "unknown"; } /* * Returns the hexadecimal code of this color. */ QString LDColor::hexcode() const { return faceColor().name(); } /* * Returns the color used for surfaces. */ QColor LDColor::faceColor() const { if (isDirect()) { // Direct color -- compute from the index. QColor color; color.setRed((index() & 0x0FF0000) >> 16); color.setGreen((index() & 0x000FF00) >> 8); color.setBlue(index() & 0x00000FF); if (index() >= 0x3000000) color.setAlpha(128); return color; } else if (isLDConfigColor()) { return data().faceColor; } else { return Qt::black; } } /* * Returns the color used for edge lines. */ QColor LDColor::edgeColor() const { if (isDirect()) return luma(faceColor()) < 48 ? Qt::white : Qt::black; else if (isLDConfigColor()) return data().edgeColor; else return Qt::black; } /* * Returns the index number of this color. */ qint32 LDColor::index() const { return m_index; } /* * Returns a string containing the preferred representation of the index. */ QString LDColor::indexString() const { if (isDirect()) { // Use hexadecimal notation for direct colors. return "0x" + QString::number(index(), 16).toUpper(); } else { return QString::number(index()); } } /* * Returns whether or not this color is a direct color. * Direct colors are picked by RGB value and are not defined in LDConfig.ldr. */ bool LDColor::isDirect() const { return index() >= 0x02000000; } /* * Returns the LDraw color index for a direct color. */ qint32 LDColor::directColorIndex(QColor color, bool transparent) { qint32 index = transparent ? 0x03000000 : 0x02000000; index |= color.red() << 16; index |= color.green() << 8; index |= color.blue(); return index; } /* * LDColors are hashed by their index. */ uint qHash(LDColor color) { return color.index(); } /* * Calculates the luma-value for the given color. * c.f. https://en.wikipedia.org/wiki/Luma_(video) */ int luma(const QColor& color) { return static_cast<int>(round(0.2126 * color.red() + 0.7152 * color.green() + 0.0722 * color.blue())); } /* * Constructs the color data array. */ ColorData::ColorData() { // Initialize main and edge colors, they're special like that. m_data[MainColor].faceColor = "#AAAAAA"; m_data[MainColor].edgeColor = Qt::black; m_data[MainColor].name = "Main color"; m_data[EdgeColor].faceColor = Qt::black; m_data[EdgeColor].edgeColor = Qt::black; m_data[EdgeColor].name = "Edge color"; // Load the rest from LDConfig.ldr. loadFromLdconfig(); } /* * ColorData :: contains * * Returns whether or not the given color index is present in the array. */ bool ColorData::contains(int code) const { return code >= 0 and code < countof(m_data); } /* * Returns an entry in the color array. */ const ColorData::Entry& ColorData::get(int code) const { if (not contains(code)) throw std::runtime_error {"Attempted to get non-existant color information"}; return m_data[code]; } /* * Loads color information from LDConfig.ldr. */ void ColorData::loadFromLdconfig() { QString path = LDPaths::ldConfigPath(); QFile file {path}; if (not file.open(QIODevice::ReadOnly)) { QMessageBox::critical(nullptr, "Error", "Unable to open LDConfig.ldr for parsing: " + file.errorString()); return; } // TODO: maybe LDConfig can be loaded as a Document? Or would that be overkill? while (not file.atEnd()) { QString line = QString::fromUtf8(file.readLine()); if (line.isEmpty() or line[0] != '0') continue; // empty or illogical line.remove('\r'); line.remove('\n'); // Parse the line LDConfigParser parser = {line}; QString name; QString facename; QString edgename; QString codestring; // Check 0 !COLOUR, parse the name if (not parser.compareToken(0, "0") or not parser.compareToken(1, "!COLOUR") or not parser.getToken(name, 2)) continue; // Replace underscores in the name with spaces for readability name.replace("_", " "); if (not parser.parseTag("CODE", codestring)) continue; bool ok; int code = codestring.toShort(&ok); if (not ok or not contains(code)) continue; if (not parser.parseTag("VALUE", facename) or not parser.parseTag("EDGE", edgename)) continue; // Ensure that our colors are correct QColor faceColor = {facename}; QColor edgeColor = {edgename}; if (not faceColor.isValid() or not edgeColor.isValid()) continue; // Fill in the entry now. Entry& entry = m_data[code]; entry.name = name; entry.faceColor = faceColor; entry.edgeColor = edgeColor; // If the alpha tag is present, fill in that too. if (parser.parseTag("ALPHA", codestring)) entry.faceColor.setAlpha(qBound(0, codestring.toInt(), 255)); } } /* * Constructs the LDConfig.ldr parser. */ LDConfigParser::LDConfigParser(QString inputText) { m_tokens = inputText.split(' ', QString::SkipEmptyParts); } /* * Returns whether or not there is a token at the given position. * If there is, fills in the value parameter with it. */ bool LDConfigParser::getToken(QString& tokenText, int position) { if (position >= countof(m_tokens)) { return false; } else { tokenText = m_tokens[position]; return true; } } /* * Attempts to find the provided token in the parsed LDConfig.ldr line. * If found, fills in the first parameter with the position of the token. * * The args parameter specifies how many arguments (i.e. following tokens) the token needs to have. */ bool LDConfigParser::findToken(int& tokenPosition, QString needle, int args) { for (int i = 0; i < (countof(m_tokens) - args); ++i) { if (m_tokens[i] == needle) { tokenPosition = i; return true; } } return false; } /* * Returns whether or not the token at the given position has the given text value. */ bool LDConfigParser::compareToken(int position, QString text) { QString token; return getToken(token, position) and (token == text); } /* * Finds an attribute in the line, and fills in its value. * For instance, if the line contains "ALPHA 128", this function can find the "128" for "ALPHA". * Returns whether or not the attribute was found. */ bool LDConfigParser::parseTag(QString key, QString& value) { int position; // Try find the token and get its position if (not findToken(position, key, 1)) { return false; } else { // Get the token after it and store it in. return getToken(value, position + 1); } }