src/primitives.h

Thu, 03 Oct 2013 21:08:34 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Thu, 03 Oct 2013 21:08:34 +0300
changeset 494
bd005c78a089
parent 493
16766ac1bbd9
child 497
c51941e590b6
permissions
-rw-r--r--

further cleanup

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 Santeri Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef PRIMITIVES_H
#define PRIMITIVES_H

#include "common.h"
#include "types.h"
#include <QRegExp>
#include <QDialog>

class Ui_MakePrimUI;
class PrimitiveCategory;
struct Primitive
{	str name, title;
	PrimitiveCategory* cat;
};

class PrimitiveCategory
{	PROPERTY (str, name, setName)

	public:
		enum Type
		{	Filename,
			Title
		};

		struct RegexEntry
		{	QRegExp regex;
			Type type;
		};

		List<RegexEntry> regexes;
		List<Primitive> prims;
		static List<Primitive> uncat;
};

// =============================================================================
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
// =============================================================================
// PrimitiveLister
//
// Worker object that scans the primitives folder for primitives and
// builds an index of them.
// =============================================================================
class PrimitiveLister : public QObject
{		Q_OBJECT

	public:
		static void start();

	public slots:
		void work();

	signals:
		void starting (ulong num);
		void workDone();
		void update (ulong i);

	private:
		List<Primitive> m_prims;
};

extern List<PrimitiveCategory> g_PrimitiveCategories;

void loadPrimitives();
bool primitiveLoaderBusy();

enum PrimitiveType
{	Circle,
	Cylinder,
	Disc,
	DiscNeg,
	Ring,
	Cone,
};

// =============================================================================
class PrimitivePrompt : public QDialog
{		Q_OBJECT

	public:
		explicit PrimitivePrompt (QWidget* parent = null, Qt::WindowFlags f = 0);
		virtual ~PrimitivePrompt();
		Ui_MakePrimUI* ui;

	public slots:
		void hiResToggled (bool on);
};

void generatePrimitive();

#endif // PRIMITIVES_H

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