Tue, 02 Sep 2014 13:34:01 +0300
- added line loop mode (doesn't actually create anything yet)
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013, 2014 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "main.h" #include "ldObject.h" #define IMPLEMENT_HISTORY_TYPE(N) \ virtual ~N##History() {} \ virtual void undo() const override; \ virtual void redo() const override; \ \ virtual History::EHistoryType getType() const override \ { \ return History::E##N##History; \ } \ \ virtual QString getTypeName() const \ { \ return #N; \ } class AbstractHistoryEntry; // ============================================================================= class History { PROPERTY (private, int, position, setPosition, STOCK_WRITE) PROPERTY (public, LDDocumentWeakPtr, document, setDocument, STOCK_WRITE) PROPERTY (public, bool, isIgnoring, setIgnoring, STOCK_WRITE) public: typedef QList<AbstractHistoryEntry*> Changeset; enum EHistoryType { EDelHistory, EEditHistory, EAddHistory, EMoveHistory, ESwapHistory, }; History(); void undo(); void redo(); void clear(); void addStep(); void add (AbstractHistoryEntry* entry); inline long getSize() const { return m_changesets.size(); } inline History& operator<< (AbstractHistoryEntry* entry) { add (entry); return *this; } inline const Changeset& getChangeset (long pos) const { return m_changesets[pos]; } private: Changeset m_currentChangeset; QList<Changeset> m_changesets; }; // ============================================================================= // class AbstractHistoryEntry { PROPERTY (public, History*, parent, setParent, STOCK_WRITE) public: virtual ~AbstractHistoryEntry() {} virtual void undo() const = 0; virtual void redo() const = 0; virtual History::EHistoryType getType() const = 0; virtual QString getTypeName() const = 0; }; // ============================================================================= // class DelHistory : public AbstractHistoryEntry { PROPERTY (private, int, index, setIndex, STOCK_WRITE) PROPERTY (private, QString, code, setCode, STOCK_WRITE) public: IMPLEMENT_HISTORY_TYPE (Del) DelHistory (int idx, LDObjectPtr obj); }; // ============================================================================= // class EditHistory : public AbstractHistoryEntry { PROPERTY (private, int, index, setIndex, STOCK_WRITE) PROPERTY (private, QString, oldCode, setOldCode, STOCK_WRITE) PROPERTY (private, QString, newCode, setNewCode, STOCK_WRITE) public: IMPLEMENT_HISTORY_TYPE (Edit) EditHistory (int idx, QString oldCode, QString newCode) : m_index (idx), m_oldCode (oldCode), m_newCode (newCode) {} }; // ============================================================================= // class AddHistory : public AbstractHistoryEntry { PROPERTY (private, int, index, setIndex, STOCK_WRITE) PROPERTY (private, QString, code, setCode, STOCK_WRITE) public: IMPLEMENT_HISTORY_TYPE (Add) AddHistory (int idx, LDObjectPtr obj) : m_index (idx), m_code (obj->asText()) {} }; // ============================================================================= // class MoveHistory : public AbstractHistoryEntry { public: IMPLEMENT_HISTORY_TYPE (Move) QList<int> indices; Vertex dest; MoveHistory (QList<int> indices, Vertex dest) : indices (indices), dest (dest) {} }; // ============================================================================= // class SwapHistory : public AbstractHistoryEntry { public: IMPLEMENT_HISTORY_TYPE (Swap) SwapHistory (int a, int b) : a (a), b (b) {} private: int a, b; };