Sat, 03 Aug 2013 04:44:30 +0300
now with changelog entry
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QDialog> #include <QLineEdit> #include <QSpinBox> #include <QDialogButtonBox> #include <QFileDialog> #include <QLabel> #include <QPushButton> #include <QBoxLayout> #include <QGridLayout> #include <QProgressBar> #include <QCheckBox> #include "dialogs.h" #include "widgets.h" #include "gui.h" #include "gldraw.h" #include "docs.h" #include "file.h" #include "dialogs.h" #include "ui_overlay.h" #include "ui_ldrawpath.h" #include "ui_openprogress.h" extern_cfg (str, io_ldpath); // ============================================================================= OverlayDialog::OverlayDialog (QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f) { ui = new Ui_OverlayUI; ui->setupUi (this); m_cameraArgs = { { ui->top, GL::Top }, { ui->bottom, GL::Bottom }, { ui->front, GL::Front }, { ui->back, GL::Back }, { ui->left, GL::Left }, { ui->right, GL::Right } }; GL::Camera cam = g_win->R()->camera(); if (cam == GL::Free) cam = GL::Top; connect (ui->width, SIGNAL (valueChanged (double)), this, SLOT (slot_dimensionsChanged())); connect (ui->height, SIGNAL (valueChanged (double)), this, SLOT (slot_dimensionsChanged())); connect (ui->buttonBox, SIGNAL (helpRequested()), this, SLOT (slot_help())); connect (ui->fileSearchButton, SIGNAL (clicked (bool)), this, SLOT (slot_fpath())); slot_dimensionsChanged(); fillDefaults (cam); } OverlayDialog::~OverlayDialog() { delete ui; } void OverlayDialog::fillDefaults (int newcam) { overlayMeta& info = g_win->R()->getOverlay (newcam); radioDefault<int> (newcam, m_cameraArgs); if (info.img != null) { ui->filename->setText (info.fname); ui->originX->setValue (info.ox); ui->originY->setValue (info.oy); ui->width->setValue (info.lw); ui->height->setValue (info.lh); } else { ui->filename->setText (""); ui->originX->setValue (0); ui->originY->setValue (0); ui->width->setValue (0.0f); ui->height->setValue (0.0f); } } str OverlayDialog::fpath() const { return ui->filename->text(); } ushort OverlayDialog::ofsx() const { return ui->originX->value(); } ushort OverlayDialog::ofsy() const { return ui->originY->value(); } double OverlayDialog::lwidth() const { return ui->width->value(); } double OverlayDialog::lheight() const { return ui->height->value(); } int OverlayDialog::camera() const { return radioSwitch<int> (GL::Top, m_cameraArgs); } void OverlayDialog::slot_fpath() { ui->filename->setText (QFileDialog::getOpenFileName (null, "Overlay image")); } void OverlayDialog::slot_help() { showDocumentation (g_docs_overlays); } void OverlayDialog::slot_dimensionsChanged() { bool enable = (ui->width->value() != 0) || (ui->height->value() != 0); ui->buttonBox->button (QDialogButtonBox::Ok)->setEnabled (enable); } // ================================================================================================= LDrawPathDialog::LDrawPathDialog (const bool validDefault, QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f), m_validDefault (validDefault) { ui = new Ui_LDPathUI; ui->setupUi (this); ui->status->setText ("---"); if (validDefault) ui->heading->hide(); else { cancelButton()->setText ("Exit"); cancelButton()->setIcon (getIcon ("exit")); } okButton()->setEnabled (false); connect (ui->path, SIGNAL (textEdited (QString)), this, SLOT (slot_tryConfigure())); connect (ui->searchButton, SIGNAL (clicked()), this, SLOT (slot_findPath())); connect (ui->buttonBox, SIGNAL (rejected()), this, validDefault ? SLOT (reject()) : SLOT (slot_exit())); setPath (io_ldpath); if (validDefault) slot_tryConfigure(); } LDrawPathDialog::~LDrawPathDialog() { delete ui; } QPushButton* LDrawPathDialog::okButton() { return ui->buttonBox->button (QDialogButtonBox::Ok); } QPushButton* LDrawPathDialog::cancelButton() { return ui->buttonBox->button (QDialogButtonBox::Cancel); } void LDrawPathDialog::setPath (str path) { ui->path->setText (path); } str LDrawPathDialog::filename() const { return ui->path->text(); } void LDrawPathDialog::slot_findPath() { str newpath = QFileDialog::getExistingDirectory (this, "Find LDraw Path"); if (newpath.length() > 0 && newpath != filename()) { setPath (newpath); slot_tryConfigure(); } } void LDrawPathDialog::slot_exit() { exit (1); } void LDrawPathDialog::slot_tryConfigure() { if (LDPaths::tryConfigure (filename()) == false) { ui->status->setText (fmt ("<span style=\"color:#700; \">%1</span>", LDPaths::getError())); okButton()->setEnabled (false); return; } ui->status->setText ("<span style=\"color: #270; \">OK!</span>"); okButton()->setEnabled (true); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= OpenProgressDialog::OpenProgressDialog (QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f) { ui = new Ui_OpenProgressUI; ui->setupUi (this); ui->progressText->setText ("Parsing..."); setNumLines (0); m_progress = 0; } OpenProgressDialog::~OpenProgressDialog() { delete ui; } READ_ACCESSOR (ulong, OpenProgressDialog::numLines) { return m_numLines; } SET_ACCESSOR (ulong, OpenProgressDialog::setNumLines) { m_numLines = val; ui->progressBar->setRange (0, numLines()); updateValues(); } void OpenProgressDialog::updateValues() { ui->progressText->setText (fmt ("Parsing... %1 / %2", progress(), numLines())); ui->progressBar->setValue (progress()); } void OpenProgressDialog::updateProgress (int progress) { m_progress = progress; updateValues(); } #include "build/moc_dialogs.cpp" // kate: indent-mode cstyle; indent-width 4; replace-tabs off; tab-width 4;