Tue, 21 Jan 2014 02:03:27 +0200
- refactored filenames
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013, 2014 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef LDFORGE_MISC_H #define LDFORGE_MISC_H #include <QVector> #include "Configuration.h" #include "Main.h" #include "Types.h" #define NUM_PRIMES 500 class LDDocument; class QColor; class QAction; // Prime numbers extern const int g_primes[NUM_PRIMES]; // Returns whether a given string represents a floating point number. bool numeric (const QString& tok); // Simplifies the given fraction. void simplify (int& numer, int& denom); void roundToDecimals (double& a, int decimals); QString join (initlist<StringFormatArg> vals, QString delim = " "); // Grid stuff struct gridinfo { const char* const name; float* const confs[4]; }; extern_cfg (Int, grid); static const int g_NumGrids = 3; extern const gridinfo g_GridInfo[3]; inline const gridinfo& currentGrid() { return g_GridInfo[grid]; } // ============================================================================= enum ERotationPoint { EObjectOrigin, EWorldOrigin, ECustomPoint }; Vertex rotPoint (const LDObjectList& objs); void configRotationPoint(); // ============================================================================= namespace Grid { enum Type { Coarse, Medium, Fine }; enum Config { X, Y, Z, Angle }; double snap (double value, const Grid::Config axis); } // ----------------------------------------------------------------------------- // Plural expression template<class T> static inline const char* plural (T n) { return (n != 1) ? "s" : ""; } // ----------------------------------------------------------------------------- // Templated clamp template<class T> static inline T clamp (T a, T min, T max) { return (a > max) ? max : (a < min) ? min : a; } // Templated minimum template<class T> static inline T min (T a, T b) { return (a < b) ? a : b; } // Templated maximum template<class T> static inline T max (T a, T b) { return (a > b) ? a : b; } // Templated absolute value template<class T> static inline T abs (T a) { return (a >= 0) ? a : -a; } template<class T> inline bool isZero (T a) { return abs<T> (a) < 0.0001; } template<class T> inline bool isInteger (T a) { return isZero (a - (int) a); } template<class T> void removeDuplicates (QList<T>& a) { std::sort (a.begin(), a.end()); a.erase (std::unique (a.begin(), a.end()), a.end()); } #endif // LDFORGE_MISC_H