Tue, 07 May 2013 19:48:51 +0300
Added Intersector interface. I'm beginning to think that groups were a bad idea...
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef FILE_H #define FILE_H #include "common.h" #include "ldtypes.h" #include "str.h" // ============================================================================= // OpenFile // // The OpenFile class stores a file opened in LDForge either as a editable file // for the user or for subfile caching. Its methods handle file input and output. // ============================================================================= class OpenFile { public: str m_filename, m_title; vector<LDObject*> m_objs; vector<LDObject*> m_objCache; // Cache of this file's contents, if desired int lastError; // Is this file implicit? Implicit files are opened automatically for // caching purposes and are hidden from the user. bool m_implicit; OpenFile (); ~OpenFile (); // Saves this file to disk. bool save (str zPath = ""); // Perform safety checks. Do this before closing any files! bool safeToClose (); // Adds an object to this file at the end of the file. ulong addObject (LDObject* obj); // Deletes the given object from the object chain. void forgetObject (LDObject* obj); // At what point was this file last saved? long savePos; LDObject* object (ulong pos) const { return m_objs[pos]; } void insertObj (const ulong pos, LDObject* obj); }; // Close all current loaded files and start off blank. void newFile (); // Opens the given file as the main file. Everything is closed first. void openMainFile (str zPath); // Finds an OpenFile by name or null if not open OpenFile* findLoadedFile (str name); // Opens the given file and parses the LDraw code within. Returns a pointer // to the opened file or null on error. OpenFile* openDATFile (str path, bool search); // Opens the given file and returns a pointer to it, potentially looking in /parts and /p FILE* openLDrawFile (str path, bool bSubDirectories); // Close all open files, whether user-opened or subfile caches. void closeAll (); // Parses a string line containing an LDraw object and returns the object parsed. LDObject* parseLine (str zLine); // Retrieves the pointer to - or loads - the given subfile. OpenFile* loadSubfile (str zFile); // Re-caches all subfiles. void reloadAllSubfiles (); typedef struct { char sName[65], sTitle[81]; } partListEntry; // Init and parse parts.lst void initPartList (); std::vector< LDObject* > loadFileContents (FILE* fp, ulong* numWarnings); extern vector<OpenFile*> g_loadedFiles; extern vector<partListEntry> g_PartList; #endif // FILE_H