Tue, 22 Oct 2013 13:40:16 +0300
- migrated selection from ForgeWindow to individual LDFiles. Should've done this long ago.
- added an operator== for matrix to make stuff actually compile
TARGET = ../ldforge DEPENDPATH += . INCLUDEPATH += . RC_FILE = ../ldforge.rc RESOURCES = ../ldforge.qrc RCC_DIR = ./build/ OBJECTS_DIR = ./build/ MOC_DIR = ./build/ RCC_DIR = ./build/ SOURCES = *.cpp HEADERS = *.h FORMS = ui/*.ui QT += opengl network QMAKE_CXXFLAGS += -std=c++0x unix { LIBS += -lGLU }