Sun, 04 Oct 2015 13:19:45 +0300
Subject Bézier curve fineness to the grid. By default, the coarse grid uses 8 segments, medium 16 and fine 32. Moved rasterization from demoting to inlining, it feels more sensible for it to be there.
#pragma once #include "abstractEditMode.h" class LinePathMode : public AbstractDrawMode { DEFINE_CLASS (LinePathMode, AbstractDrawMode) public: LinePathMode (GLRenderer* renderer); void render (QPainter& painter) const override; EditModeType type() const override { return EditModeType::LinePath; } bool mouseReleased (MouseEventData const& data) override; bool preAddVertex (Vertex const& pos) override; bool keyReleased (QKeyEvent*) override; void endDraw() override; };