Fri, 18 Oct 2013 22:30:08 +0300
now displays build type in the window title (unless a release build of a release), fixed some macro shenanigans
TARGET = ../ldforge DEPENDPATH += . INCLUDEPATH += . RC_FILE = ../ldforge.rc RESOURCES = ../ldforge.qrc RCC_DIR = ./build/ OBJECTS_DIR = ./build/ MOC_DIR = ./build/ RCC_DIR = ./build/ SOURCES = *.cpp HEADERS = *.h FORMS = ui/*.ui QT += opengl network QMAKE_CXXFLAGS += -std=c++0x unix { LIBS += -lGLU }