Tue, 22 Sep 2015 00:59:21 +0300
LDVertexObject stuff (ultimately not worth it)
#pragma once #include "abstractEditMode.h" class LinePathMode : public AbstractDrawMode { DEFINE_CLASS (LinePathMode, AbstractDrawMode) public: LinePathMode (GLRenderer* renderer); void render (QPainter& painter) const override; EditModeType type() const override { return EditModeType::LinePath; } bool mouseReleased (MouseEventData const& data) override; bool preAddVertex (Vertex const& pos) override; bool keyReleased (QKeyEvent*) override; void endDraw(); };