Thu, 04 Jul 2013 16:19:50 +0300
Largely reworked the color selector. Still not perfect but is better
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef COLORSELECTOR_H #define COLORSELECTOR_H #include <QDialog> #include "common.h" class color; class Ui_ColorSelUI; class QGraphicsScene; class ColorSelector : public QDialog { Q_OBJECT READ_PROPERTY( color*, sel, setSelection ) public: explicit ColorSelector( short defval = -1, QWidget* parent = null ); virtual ~ColorSelector(); static bool getColor( short& val, short defval = -1, QWidget* parent = null ); protected: void mousePressEvent( QMouseEvent* event ); void resizeEvent( QResizeEvent* ev ); private: Ui_ColorSelUI* ui; QGraphicsScene* m_scene; bool m_firstResize; int numRows() const; int viewportWidth() const; void drawScene(); void drawColorInfo(); }; #endif // COLORSELECTOR_H