Sun, 23 Feb 2014 18:49:24 +0200
- greatly improved the GL compiler, now deals colors and object removal properly
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013, 2014 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * ===================================================================== * * configDialog.cxx: Settings dialog and everything related to it. * Actual configuration core is in config.cxx. */ #include <QGridLayout> #include <QFileDialog> #include <QColorDialog> #include <QBoxLayout> #include <QKeyEvent> #include <QGroupBox> #include <QDoubleSpinBox> #include <QLineEdit> #include <QCheckBox> #include "Main.h" #include "ConfigurationDialog.h" #include "Document.h" #include "Configuration.h" #include "Misc.h" #include "Colors.h" #include "ColorSelector.h" #include "GLRenderer.h" #include "ui_config.h" extern_cfg (String, gl_bgcolor); extern_cfg (String, gl_maincolor); extern_cfg (Bool, lv_colorize); extern_cfg (Bool, gl_colorbfc); extern_cfg (Float, gl_maincolor_alpha); extern_cfg (Int, gl_linethickness); extern_cfg (String, gui_colortoolbar); extern_cfg (Bool, edit_schemanticinline); extern_cfg (Bool, gl_blackedges); extern_cfg (Bool, gl_aa); extern_cfg (Bool, gui_implicitfiles); extern_cfg (String, net_downloadpath); extern_cfg (Bool, net_guesspaths); extern_cfg (Bool, net_autoclose); extern_cfg (Bool, gl_logostuds); extern_cfg (Bool, gl_linelengths); extern_cfg (String, ld_defaultname); extern_cfg (String, ld_defaultuser); extern_cfg (Int, ld_defaultlicense); extern_cfg (String, gl_selectcolor); extern_cfg (String, prog_ytruder); extern_cfg (String, prog_rectifier); extern_cfg (String, prog_intersector); extern_cfg (String, prog_coverer); extern_cfg (String, prog_isecalc); extern_cfg (String, prog_edger2); extern_cfg (Bool, prog_ytruder_wine); extern_cfg (Bool, prog_rectifier_wine); extern_cfg (Bool, prog_intersector_wine); extern_cfg (Bool, prog_coverer_wine); extern_cfg (Bool, prog_isecalc_wine); extern_cfg (Bool, prog_edger2_wine); const char* g_extProgPathFilter = #ifdef _WIN32 "Applications (*.exe)(*.exe);;All files (*.*)(*.*)"; #else ""; #endif // ============================================================================= // ----------------------------------------------------------------------------- ConfigDialog::ConfigDialog (ConfigDialog::Tab deftab, QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f) { assert (g_win != null); ui = new Ui_ConfigUI; ui->setupUi (this); // Interface tab setButtonBackground (ui->backgroundColorButton, gl_bgcolor); connect (ui->backgroundColorButton, SIGNAL (clicked()), this, SLOT (slot_setGLBackground())); setButtonBackground (ui->mainColorButton, gl_maincolor); connect (ui->mainColorButton, SIGNAL (clicked()), this, SLOT (slot_setGLForeground())); setButtonBackground (ui->selColorButton, gl_selectcolor); connect (ui->selColorButton, SIGNAL (clicked()), this, SLOT (slot_setGLSelectColor())); ui->mainColorAlpha->setValue (gl_maincolor_alpha * 10.0f); ui->lineThickness->setValue (gl_linethickness); ui->colorizeObjects->setChecked (lv_colorize); ui->colorBFC->setChecked (gl_colorbfc); ui->blackEdges->setChecked (gl_blackedges); ui->m_aa->setChecked (gl_aa); ui->implicitFiles->setChecked (gui_implicitfiles); ui->m_logostuds->setChecked (gl_logostuds); ui->linelengths->setChecked (gl_linelengths); int i = 0; for (QAction* act : g_win->findChildren<QAction*>()) { KeySequenceConfig* cfg = g_win->shortcutForAction (act); if (cfg) addShortcut (*cfg, act, i); } ui->shortcutsList->setSortingEnabled (true); ui->shortcutsList->sortItems(); connect (ui->shortcut_set, SIGNAL (clicked()), this, SLOT (slot_setShortcut())); connect (ui->shortcut_reset, SIGNAL (clicked()), this, SLOT (slot_resetShortcut())); connect (ui->shortcut_clear, SIGNAL (clicked()), this, SLOT (slot_clearShortcut())); quickColors = quickColorsFromConfig(); updateQuickColorList(); connect (ui->quickColor_add, SIGNAL (clicked()), this, SLOT (slot_setColor())); connect (ui->quickColor_remove, SIGNAL (clicked()), this, SLOT (slot_delColor())); connect (ui->quickColor_edit, SIGNAL (clicked()), this, SLOT (slot_setColor())); connect (ui->quickColor_addSep, SIGNAL (clicked()), this, SLOT (slot_addColorSeparator())); connect (ui->quickColor_moveUp, SIGNAL (clicked()), this, SLOT (slot_moveColor())); connect (ui->quickColor_moveDown, SIGNAL (clicked()), this, SLOT (slot_moveColor())); connect (ui->quickColor_clear, SIGNAL (clicked()), this, SLOT (slot_clearColors())); ui->downloadPath->setText (net_downloadpath); ui->guessNetPaths->setChecked (net_guesspaths); ui->autoCloseNetPrompt->setChecked (net_autoclose); connect (ui->findDownloadPath, SIGNAL (clicked (bool)), this, SLOT (slot_findDownloadFolder())); ui->m_profileName->setText (ld_defaultname); ui->m_profileUsername->setText (ld_defaultuser); ui->m_profileLicense->setCurrentIndex (ld_defaultlicense); initGrids(); initExtProgs(); selectPage (deftab); connect (ui->buttonBox, SIGNAL (clicked (QAbstractButton*)), this, SLOT (buttonClicked (QAbstractButton*))); connect (ui->m_pages, SIGNAL (currentChanged (int)), this, SLOT (selectPage (int))); connect (ui->m_pagelist, SIGNAL (currentRowChanged (int)), this, SLOT (selectPage (int))); } // ============================================================================= // ----------------------------------------------------------------------------- ConfigDialog::~ConfigDialog() { delete ui; } // ============================================================================= // ----------------------------------------------------------------------------- void ConfigDialog::selectPage (int row) { ui->m_pagelist->setCurrentRow (row); ui->m_pages->setCurrentIndex (row); } // ============================================================================= // Adds a shortcut entry to the list of shortcuts. // ----------------------------------------------------------------------------- void ConfigDialog::addShortcut (KeySequenceConfig& cfg, QAction* act, int& i) { ShortcutListItem* item = new ShortcutListItem; item->setIcon (act->icon()); item->setKeyConfig (&cfg); item->setAction (act); setShortcutText (item); // If the action doesn't have a valid icon, use an empty one // so that the list is kept aligned. if (act->icon().isNull()) item->setIcon (getIcon ("empty")); ui->shortcutsList->insertItem (i++, item); } // ============================================================================= // Initializes the table of grid stuff // ----------------------------------------------------------------------------- void ConfigDialog::initGrids() { QGridLayout* gridlayout = new QGridLayout; QLabel* xlabel = new QLabel ("X"), *ylabel = new QLabel ("Y"), *zlabel = new QLabel ("Z"), *anglabel = new QLabel ("Angle"); int i = 1; for (QLabel* label : initlist<QLabel*> ({xlabel, ylabel, zlabel, anglabel})) { label->setAlignment (Qt::AlignCenter); gridlayout->addWidget (label, 0, i++); } for (int i = 0; i < g_NumGrids; ++i) { // Icon lb_gridIcons[i] = new QLabel; lb_gridIcons[i]->setPixmap (getIcon (fmt ("grid-%1", QString (g_GridInfo[i].name).toLower()))); // Text label lb_gridLabels[i] = new QLabel (fmt ("%1:", g_GridInfo[i].name)); QHBoxLayout* labellayout = new QHBoxLayout; labellayout->addWidget (lb_gridIcons[i]); labellayout->addWidget (lb_gridLabels[i]); gridlayout->addLayout (labellayout, i + 1, 0); // Add the widgets for (int j = 0; j < 4; ++j) { dsb_gridData[i][j] = new QDoubleSpinBox; // Set the maximum angle if (j == 3) dsb_gridData[i][j]->setMaximum (360); dsb_gridData[i][j]->setValue (*g_GridInfo[i].confs[j]); gridlayout->addWidget (dsb_gridData[i][j], i + 1, j + 1); } } ui->grids->setLayout (gridlayout); } // ============================================================================= // ----------------------------------------------------------------------------- static struct LDExtProgInfo { const QString name, iconname; QString* const path; QLineEdit* input; QPushButton* setPathButton; #ifndef _WIN32 bool* const wine; QCheckBox* wineBox; #endif // _WIN32 } g_LDExtProgInfo[] = { #ifndef _WIN32 # define EXTPROG(NAME, LOWNAME) { #NAME, #LOWNAME, &prog_##LOWNAME, null, null, &prog_##LOWNAME##_wine, null }, #else # define EXTPROG(NAME, LOWNAME) { #NAME, #LOWNAME, &prog_##LOWNAME, null, null }, #endif EXTPROG (Ytruder, ytruder) EXTPROG (Rectifier, rectifier) EXTPROG (Intersector, intersector) EXTPROG (Isecalc, isecalc) EXTPROG (Coverer, coverer) EXTPROG (Edger2, edger2) #undef EXTPROG }; // ============================================================================= // Initializes the stuff in the ext programs tab // ----------------------------------------------------------------------------- void ConfigDialog::initExtProgs() { QGridLayout* pathsLayout = new QGridLayout; int row = 0; for (LDExtProgInfo& info : g_LDExtProgInfo) { QLabel* icon = new QLabel, *progLabel = new QLabel (info.name); QLineEdit* input = new QLineEdit; QPushButton* setPathButton = new QPushButton; icon->setPixmap (getIcon (info.iconname)); input->setText (*info.path); setPathButton->setIcon (getIcon ("folder")); info.input = input; info.setPathButton = setPathButton; connect (setPathButton, SIGNAL (clicked()), this, SLOT (slot_setExtProgPath())); pathsLayout->addWidget (icon, row, 0); pathsLayout->addWidget (progLabel, row, 1); pathsLayout->addWidget (input, row, 2); pathsLayout->addWidget (setPathButton, row, 3); #ifndef _WIN32 QCheckBox* wineBox = new QCheckBox ("Wine"); wineBox->setChecked (*info.wine); info.wineBox = wineBox; pathsLayout->addWidget (wineBox, row, 4); #endif ++row; } ui->extProgs->setLayout (pathsLayout); } // ============================================================================= // Set the settings based on widget data. // ----------------------------------------------------------------------------- void ConfigDialog::applySettings() { // Apply configuration lv_colorize = ui->colorizeObjects->isChecked(); gl_colorbfc = ui->colorBFC->isChecked(); gl_blackedges = ui->blackEdges->isChecked(); gl_maincolor_alpha = ( (double) ui->mainColorAlpha->value()) / 10.0f; gl_linethickness = ui->lineThickness->value(); gui_implicitfiles = ui->implicitFiles->isChecked(); net_downloadpath = ui->downloadPath->text(); net_guesspaths = ui->guessNetPaths->isChecked(); net_autoclose = ui->autoCloseNetPrompt->isChecked(); gl_logostuds = ui->m_logostuds->isChecked(); gl_linelengths = ui->linelengths->isChecked(); ld_defaultuser = ui->m_profileUsername->text(); ld_defaultname = ui->m_profileName->text(); ld_defaultlicense = ui->m_profileLicense->currentIndex(); gl_aa = ui->m_aa->isChecked(); // Rebuild the quick color toolbar g_win->setQuickColors (quickColors); gui_colortoolbar = quickColorString(); // Set the grid settings for (int i = 0; i < g_NumGrids; ++i) for (int j = 0; j < 4; ++j) *g_GridInfo[i].confs[j] = dsb_gridData[i][j]->value(); // Apply key shortcuts g_win->updateActionShortcuts(); // Ext program settings for (const LDExtProgInfo& info : g_LDExtProgInfo) { *info.path = info.input->text(); #ifndef _WIN32 *info.wine = info.wineBox->isChecked(); #endif // _WIN32 } Config::save(); reloadAllSubfiles(); loadLogoedStuds(); g_win->R()->setBackground(); g_win->doFullRefresh(); g_win->updateToolBars(); g_win->updateDocumentList(); } // ============================================================================= // A dialog button was clicked // ----------------------------------------------------------------------------- void ConfigDialog::buttonClicked (QAbstractButton* button) { typedef QDialogButtonBox QDDB; QDialogButtonBox* dbb = ui->buttonBox; if (button == dbb->button (QDDB::Ok)) { applySettings(); accept(); } elif (button == dbb->button (QDDB::Apply)) { applySettings(); } elif (button == dbb->button (QDDB::Cancel)) { reject(); } } // ============================================================================= // Update the list of color toolbar items in the quick color tab. // ----------------------------------------------------------------------------- void ConfigDialog::updateQuickColorList (LDQuickColor* sel) { for (QListWidgetItem * item : quickColorItems) delete item; quickColorItems.clear(); // Init table items for (LDQuickColor& entry : quickColors) { QListWidgetItem* item = new QListWidgetItem; if (entry.isSeparator()) { item->setText ("--------"); item->setIcon (getIcon ("empty")); } else { LDColor* col = entry.getColor(); if (col == null) { item->setText ("[[unknown color]]"); item->setIcon (getIcon ("error")); } else { item->setText (col->name); item->setIcon (makeColorIcon (col, 16)); } } ui->quickColorList->addItem (item); quickColorItems << item; if (sel && &entry == sel) { ui->quickColorList->setCurrentItem (item); ui->quickColorList->scrollToItem (item); } } } // ============================================================================= // Quick colors: add or edit button was clicked. // ----------------------------------------------------------------------------- void ConfigDialog::slot_setColor() { LDQuickColor* entry = null; QListWidgetItem* item = null; const bool isNew = static_cast<QPushButton*> (sender()) == ui->quickColor_add; if (isNew == false) { item = getSelectedQuickColor(); if (!item) return; int i = getItemRow (item, quickColorItems); entry = &quickColors[i]; if (entry->isSeparator() == true) return; // don't color separators } int defval = entry ? entry->getColor()->index : -1; int val; if (ColorSelector::selectColor (val, defval, this) == false) return; if (entry) entry->setColor (getColor (val)); else { LDQuickColor entry (getColor (val), null); item = getSelectedQuickColor(); int idx = (item) ? getItemRow (item, quickColorItems) + 1 : quickColorItems.size(); quickColors.insert (idx, entry); entry = quickColors[idx]; } updateQuickColorList (entry); } // ============================================================================= // Remove a quick color // ----------------------------------------------------------------------------- void ConfigDialog::slot_delColor() { if (ui->quickColorList->selectedItems().isEmpty()) return; QListWidgetItem* item = ui->quickColorList->selectedItems() [0]; quickColors.removeAt (getItemRow (item, quickColorItems)); updateQuickColorList(); } // ============================================================================= // Move a quick color up/down // ----------------------------------------------------------------------------- void ConfigDialog::slot_moveColor() { const bool up = (static_cast<QPushButton*> (sender()) == ui->quickColor_moveUp); if (ui->quickColorList->selectedItems().isEmpty()) return; QListWidgetItem* item = ui->quickColorList->selectedItems() [0]; int idx = getItemRow (item, quickColorItems); int dest = up ? (idx - 1) : (idx + 1); if (dest < 0 || dest >= quickColorItems.size()) return; // destination out of bounds LDQuickColor tmp = quickColors[dest]; quickColors[dest] = quickColors[idx]; quickColors[idx] = tmp; updateQuickColorList (&quickColors[dest]); } // ============================================================================= // Add a separator to quick colors // ----------------------------------------------------------------------------- void ConfigDialog::slot_addColorSeparator() { quickColors << LDQuickColor::getSeparator(); updateQuickColorList (&quickColors[quickColors.size() - 1]); } // ============================================================================= // Clear all quick colors // ----------------------------------------------------------------------------- void ConfigDialog::slot_clearColors() { quickColors.clear(); updateQuickColorList(); } // ============================================================================= // Pick a color and set the appropriate configuration option. // ----------------------------------------------------------------------------- void ConfigDialog::pickColor (QString& conf, QPushButton* button) { QColor col = QColorDialog::getColor (QColor (conf)); if (col.isValid()) { int r = col.red(), g = col.green(), b = col.blue(); QString colname; colname.sprintf ("#%.2X%.2X%.2X", r, g, b); conf = colname; setButtonBackground (button, colname); } } // ============================================================================= // ----------------------------------------------------------------------------- void ConfigDialog::slot_setGLBackground() { pickColor (gl_bgcolor, ui->backgroundColorButton); } // ============================================================================= // ----------------------------------------------------------------------------- void ConfigDialog::slot_setGLForeground() { pickColor (gl_maincolor, ui->mainColorButton); } // ============================================================================= // ----------------------------------------------------------------------------- void ConfigDialog::slot_setGLSelectColor() { pickColor (gl_selectcolor, ui->selColorButton); } // ============================================================================= // Sets background color of a given button. // ----------------------------------------------------------------------------- void ConfigDialog::setButtonBackground (QPushButton* button, QString value) { button->setIcon (getIcon ("colorselect")); button->setAutoFillBackground (true); button->setStyleSheet (fmt ("background-color: %1", value)); } // ============================================================================= // Finds the given list widget item in the list of widget items given. // ----------------------------------------------------------------------------- int ConfigDialog::getItemRow (QListWidgetItem* item, QList<QListWidgetItem*>& haystack) { int i = 0; for (QListWidgetItem* it : haystack) { if (it == item) return i; ++i; } return -1; } // ============================================================================= // Which quick color is currently selected? // ----------------------------------------------------------------------------- QListWidgetItem* ConfigDialog::getSelectedQuickColor() { if (ui->quickColorList->selectedItems().isEmpty()) return null; return ui->quickColorList->selectedItems() [0]; } // ============================================================================= // Get the list of shortcuts selected // ----------------------------------------------------------------------------- QList<ShortcutListItem*> ConfigDialog::getShortcutSelection() { QList<ShortcutListItem*> out; for (QListWidgetItem* entry : ui->shortcutsList->selectedItems()) out << static_cast<ShortcutListItem*> (entry); return out; } // ============================================================================= // Edit the shortcut of a given action. // ----------------------------------------------------------------------------- void ConfigDialog::slot_setShortcut() { QList<ShortcutListItem*> sel = getShortcutSelection(); if (sel.size() < 1) return; ShortcutListItem* item = sel[0]; if (KeySequenceDialog::staticDialog (item->getKeyConfig(), this)) setShortcutText (item); } // ============================================================================= // Reset a shortcut to defaults // ----------------------------------------------------------------------------- void ConfigDialog::slot_resetShortcut() { QList<ShortcutListItem*> sel = getShortcutSelection(); for (ShortcutListItem* item : sel) { item->getKeyConfig()->reset(); setShortcutText (item); } } // ============================================================================= // Remove the shortcut of an action. // ----------------------------------------------------------------------------- void ConfigDialog::slot_clearShortcut() { QList<ShortcutListItem*> sel = getShortcutSelection(); for (ShortcutListItem* item : sel) { item->getKeyConfig()->setValue (QKeySequence()); setShortcutText (item); } } // ============================================================================= // Set the path of an external program // ----------------------------------------------------------------------------- void ConfigDialog::slot_setExtProgPath() { const LDExtProgInfo* info = null; for (const LDExtProgInfo& it : g_LDExtProgInfo) { if (it.setPathButton == sender()) { info = ⁢ break; } } assert (info != null); QString fpath = QFileDialog::getOpenFileName (this, fmt ("Path to %1", info->name), *info->path, g_extProgPathFilter); if (fpath.isEmpty()) return; info->input->setText (fpath); } // ============================================================================= // '...' button pressed for the download path // ----------------------------------------------------------------------------- void ConfigDialog::slot_findDownloadFolder() { QString dpath = QFileDialog::getExistingDirectory(); ui->downloadPath->setText (dpath); } // ============================================================================= // Updates the text string for a given shortcut list item // ----------------------------------------------------------------------------- void ConfigDialog::setShortcutText (ShortcutListItem* item) { QAction* act = item->getAction(); QString label = act->iconText(); QString keybind = item->getKeyConfig()->getValue().toString(); item->setText (fmt ("%1 (%2)", label, keybind)); } // ============================================================================= // Gets the configuration string of the quick color toolbar // ----------------------------------------------------------------------------- QString ConfigDialog::quickColorString() { QString val; for (const LDQuickColor& entry : quickColors) { if (val.length() > 0) val += ':'; if (entry.isSeparator()) val += '|'; else val += fmt ("%1", entry.getColor()->index); } return val; } // =============================================================================================== // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // =============================================================================================== // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // =============================================================================================== // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // =============================================================================================== KeySequenceDialog::KeySequenceDialog (QKeySequence seq, QWidget* parent, Qt::WindowFlags f) : QDialog (parent, f), seq (seq) { lb_output = new QLabel; IMPLEMENT_DIALOG_BUTTONS setWhatsThis (tr ("Into this dialog you can input a key sequence for use as a " "shortcut in LDForge. Use OK to confirm the new shortcut and Cancel to " "dismiss.")); QVBoxLayout* layout = new QVBoxLayout; layout->addWidget (lb_output); layout->addWidget (bbx_buttons); setLayout (layout); updateOutput(); } // ============================================================================= // ----------------------------------------------------------------------------- bool KeySequenceDialog::staticDialog (KeySequenceConfig* cfg, QWidget* parent) { KeySequenceDialog dlg (cfg->getValue(), parent); if (dlg.exec() == false) return false; cfg->setValue (dlg.seq); return true; } // ============================================================================= // ----------------------------------------------------------------------------- void KeySequenceDialog::updateOutput() { QString shortcut = seq.toString(); if (seq == QKeySequence()) shortcut = "<empty>"; QString text = fmt ("<center><b>%1</b></center>", shortcut); lb_output->setText (text); } // ============================================================================= // ----------------------------------------------------------------------------- void KeySequenceDialog::keyPressEvent (QKeyEvent* ev) { seq = ev->key() + ev->modifiers(); updateOutput(); }