Sun, 23 Feb 2014 18:49:24 +0200
- greatly improved the GL compiler, now deals colors and object removal properly
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013, 2014 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef LDFORGE_COLORS_H #define LDFORGE_COLORS_H #include <QColor> #include "Main.h" #define MAX_COLORS 512 class LDColor { public: QString name, hexcode; QColor faceColor, edgeColor; int index; }; void initColors(); int luma (QColor& col); // Safely gets a color with the given number or null if no such color. LDColor* getColor (int colnum); void setColor (int colnum, LDColor* col); // Main and edge color identifiers static const int maincolor = 16; static const int edgecolor = 24; #endif // LDFORGE_COLORS_H