Sun, 07 May 2017 13:29:58 +0300
Worked more on the library collection thing
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "main.h" enum RotationPoint { ObjectOrigin, WorldOrigin, CustomPoint, }; namespace MathFunctions { void rotateObjects(int l, int m, int n, double angle, const QVector<LDObject*>& objects); void rotateVertex(Vertex& vertex, const Vertex& rotationPoint, const Matrix& transformationMatrix); Vertex getRotationPoint(const QVector<LDObject*>& objs); }