Sun, 07 May 2017 13:29:58 +0300
Worked more on the library collection thing
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2017 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QApplication> #include "crashCatcher.h" #include "ldpaths.h" #include "documentmanager.h" #include "mainwindow.h" /* * Returns the configuration singleton. */ Configuration& configuration() { static Configuration configuration; return configuration; } /* * Runs the main LDforge application. */ int main(int argc, char* argv[]) { QApplication app {argc, argv}; app.setOrganizationName(APPNAME); app.setApplicationName(APPNAME); // Abort if we don't have a valid LDraw library path. if (not LDPaths {}.checkPaths()) return 1; initializeCrashHandler(); LDColor::initColors(); MainWindow mainWindow; mainWindow.show(); // Process the command line for (int arg = 1; arg < argc; ++arg) mainWindow.documents()->openMainModel(QString::fromLocal8Bit(argv[arg])); return app.exec(); }