Thu, 04 Jan 2018 21:40:45 +0200
revamped format.h
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2015 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <QVector> #include <functional> #include "main.h" #include "basics.h" class LDDocument; class QColor; class QAction; // Simplifies the given fraction. void Simplify(int& numer, int& denom); using ApplyToMatrixFunction = std::function<void(int, double&)>; using ApplyToMatrixConstFunction = std::function<void(int, double)>; void RoundToDecimals(double& a, int decimals); void ApplyToMatrix(Matrix& a, ApplyToMatrixFunction func); void ApplyToMatrix(const Matrix& a, ApplyToMatrixConstFunction func); double GetCoordinateOf(const Vertex& a, Axis ax); QString MakePrettyFileSize(qint64 size); template<typename Arg1, typename... Rest> void argumentsToStringsHelper(QStringList& list, Arg1&& arg, Rest&&... rest) { list << toString(arg); argumentsToStringsHelper(list, rest...); } inline void argumentsToStringsHelper(QStringList&) {} template<typename... Args> QStringList argumentsToStrings(Args&&... args) { QStringList result; argumentsToStringsHelper(args...); return result; } template<typename... Args> QString Join(QString delimeter, Args&&... args) { return argumentsToStrings(args...).join(delimeter); } // Grid stuff float gridCoordinateSnap(); float gridAngleSnap(); float gridBezierCurveSegments(); // ============================================================================= enum class RotationPoint { ObjectOrigin, WorldOrigin, CustomPoint, NumValues }; Vertex GetRotationPoint(const LDObjectList& objs); void ConfigureRotationPoint(); // ============================================================================= namespace Grid { enum Type { Coarse, Medium, Fine }; enum Config { Coordinate, Angle }; double Snap(double value, const Grid::Config type); }