Sun, 07 Jul 2013 16:46:30 +0300
restyle..
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <QDir> #include <QThread> #include <QRegExp> #include <QFileDialog> #include "file.h" #include "gui.h" #include "primitives.h" #include "ui_makeprim.h" #include "misc.h" vector<PrimitiveCategory> g_PrimitiveCategories; static PrimitiveLister* g_activePrimLister = null; static bool g_primListerMutex = false; vector<Primitive> g_primitives; static const str g_Other = QObject::tr( "Other" ); static void populateCategories(); static void loadPrimitiveCatgories(); // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void loadPrimitives() { print( "Loading primitives...\n" ); loadPrimitiveCatgories(); // Try to load prims.cfg File conf( config::dirpath() + "prims.cfg", File::Read ); if( !conf ) { // No prims.cfg, build it PrimitiveLister::start(); } else { for( str line : conf ) { int space = line.indexOf( " " ); if( space == -1 ) continue; Primitive info; info.name = line.left( space ); info.title = line.mid( space + 1 ); g_primitives << info; } populateCategories(); } } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void recursiveGetFilenames( QDir dir, vector<str>& fnames ) { QFileInfoList flist = dir.entryInfoList(); for( const QFileInfo & info : flist ) { if( info.fileName() == "." || info.fileName() == ".." ) continue; // skip . and .. if( info.isDir() ) recursiveGetFilenames( QDir( info.absoluteFilePath() ), fnames ); else fnames << info.absoluteFilePath(); } } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void PrimitiveLister::work() { g_activePrimLister = this; m_prims.clear(); QDir dir( LDPaths::prims() ); ulong baselen = dir.absolutePath().length(); ulong i = 0; vector<str> fnames; assert( dir.exists() ); recursiveGetFilenames( dir, fnames ); emit starting( fnames.size() ); for( str fname : fnames ) { File f( fname, File::Read ); Primitive info; info.name = fname.mid( baselen + 1 ); // make full path relative info.name.replace( '/', '\\' ); // use DOS backslashes, they're expected info.cat = null; if( !f.readLine( info.title )) info.title = ""; info.title = info.title.simplified(); if( info.title[0] == '0' ) { info.title.remove( 0, 1 ); // remove 0 info.title = info.title.simplified(); } m_prims << info; emit update( ++i ); } // Save to a config file File conf( config::dirpath() + "prims.cfg", File::Write ); for( Primitive & info : m_prims ) fprint( conf, "%1 %2\n", info.name, info.title ); conf.close(); g_primListerMutex = true; g_primitives = m_prims; populateCategories(); g_primListerMutex = false; g_activePrimLister = null; emit workDone(); } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void PrimitiveLister::start() { if( g_activePrimLister ) return; PrimitiveLister* lister = new PrimitiveLister; QThread* listerThread = new QThread; lister->moveToThread( listerThread ); connect( lister, SIGNAL( starting( ulong )), g_win, SLOT( primitiveLoaderStart( ulong )) ); connect( lister, SIGNAL( update( ulong )), g_win, SLOT( primitiveLoaderUpdate( ulong )) ); connect( lister, SIGNAL( workDone() ), g_win, SLOT( primitiveLoaderEnd() )); connect( listerThread, SIGNAL( started() ), lister, SLOT( work() )); connect( listerThread, SIGNAL( finished() ), lister, SLOT( deleteLater() )); listerThread->start(); } static PrimitiveCategory* findCategory( str name ) { for( PrimitiveCategory & cat : g_PrimitiveCategories ) if( cat.name() == name ) return &cat; return null; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= static void populateCategories() { for( PrimitiveCategory & cat : g_PrimitiveCategories ) cat.prims.clear(); PrimitiveCategory* unmatched = findCategory( g_Other ); if( !unmatched ) { // Shouldn't happen.. but catch it anyway. PrimitiveCategory cat; cat.setName( g_Other ); unmatched = &( g_PrimitiveCategories << cat ); } for( Primitive & prim : g_primitives ) { bool matched = false; // Go over the categories and their regexes, if and when there's a match, // the primitive's category is set to the category the regex beloings to. for( PrimitiveCategory & cat : g_PrimitiveCategories ) { for( PrimitiveCategory::RegexEntry & entry : cat.regexes ) { switch( entry.type ) { case PrimitiveCategory::Filename: // f-regex, check against filename matched = entry.regex.exactMatch( prim.name ); break; case PrimitiveCategory::Title: // t-regex, check against title matched = entry.regex.exactMatch( prim.title ); break; } if( matched ) { prim.cat = &cat; break; } } // Drop out if a category was decided on. if( prim.cat ) break; } // If there was a match, add the primitive to the category. // Otherwise, add it to the list of unmatched primitives. if( prim.cat ) prim.cat->prims << prim; else unmatched->prims << prim; } } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= static void loadPrimitiveCatgories() { g_PrimitiveCategories.clear(); File f( config::dirpath() + "primregexps.cfg", File::Read ); if( !f ) f.open( ":/data/primitive-categories.cfg", File::Read ); if( !f ) critical( QObject::tr( "Failed to open primitive categories!" )); if( f ) { PrimitiveCategory cat; for( str line : f ) { int colon; if( line.length() == 0 || line[0] == '#' ) continue; if( ( colon = line.indexOf( ":" )) == -1 ) { if( cat.regexes.size() > 0 ) g_PrimitiveCategories << cat; cat.regexes.clear(); cat.prims.clear(); cat.setName( line ); } else { str cmd = line.left( colon ); PrimitiveCategory::Type type = PrimitiveCategory::Filename; if( cmd == "f" ) type = PrimitiveCategory::Filename; elif( cmd == "t" ) type = PrimitiveCategory::Title; else continue; QRegExp regex( line.mid( colon + 1 )); PrimitiveCategory::RegexEntry entry = { regex, type }; cat.regexes << entry; } } if( cat.regexes.size() > 0 ) g_PrimitiveCategories << cat; } // Add a category for unmatched primitives PrimitiveCategory cat; cat.setName( g_Other ); g_PrimitiveCategories << cat; } // ============================================================================= bool primitiveLoaderBusy() { return g_primListerMutex; } vector<LDObject*> makePrimitive( PrimitiveType type, int segs, int divs, int num ) { vector<LDObject*> objs; for( int i = 0; i < segs; ++i ) { double x0 = cos( ( i * 2 * pi ) / divs ), x1 = cos( ( ( i + 1 ) * 2 * pi ) / divs ), z0 = sin( ( i * 2 * pi ) / divs ), z1 = sin( ( ( i + 1 ) * 2 * pi ) / divs ); LDObject* obj = null; switch( type ) { case Circle: { vertex v0( x0, 0.0f, z0 ), v1( x1, 0.0f, z1 ); LDLine* line = new LDLine; line->setVertex( 0, v0 ); line->setVertex( 1, v1 ); line->setColor( edgecolor ); obj = line; } break; case Cylinder: case Ring: case Cone: { double x2, x3, z2, z3; double y0, y1, y2, y3; if( type == Cylinder ) { x2 = x1; x3 = x0; z2 = z1; z3 = z0; y0 = y1 = 0.0f; y2 = y3 = 1.0f; } else { x2 = x1 * ( num + 1 ); x3 = x0 * ( num + 1 ); z2 = z1 * ( num + 1 ); z3 = z0 * ( num + 1 ); x0 *= num; x1 *= num; z0 *= num; z1 *= num; if( type == Ring ) y0 = y1 = y2 = y3 = 0.0f; else { y0 = y1 = 1.0f; y2 = y3 = 0.0f; } } vertex v0( x0, y0, z0 ), v1( x1, y1, z1 ), v2( x2, y2, z2 ), v3( x3, y3, z3 ); LDQuad* quad = new LDQuad; quad->setColor( maincolor ); quad->setVertex( 0, v0 ); quad->setVertex( 1, v1 ); quad->setVertex( 2, v2 ); quad->setVertex( 3, v3 ); obj = quad; } break; case Disc: case DiscNeg: { double x2, z2; if( type == Disc ) x2 = z2 = 0.0f; else { x2 = ( x0 >= 0.0f ) ? 1.0f : -1.0f; z2 = ( z0 >= 0.0f ) ? 1.0f : -1.0f; } vertex v0( x0, 0.0f, z0 ), v1( x1, 0.0f, z1 ), v2( x2, 0.0f, z2 ); // Disc negatives need to go the other way around, otherwise // they'll end up upside-down. LDTriangle* seg = new LDTriangle; seg->setColor( maincolor ); seg->setVertex( type == Disc ? 0 : 2, v0 ); seg->setVertex( 1, v1 ); seg->setVertex( type == Disc ? 2 : 0, v2 ); obj = seg; } break; default: break; } if( obj ) objs << obj; } return objs; } str primitiveTypeName( PrimitiveType type ) { // Not translated as primitives are in English. return type == Circle ? "Circle" : type == Cylinder ? "Cylinder" : type == Disc ? "Disc" : type == DiscNeg ? "Disc Negative" : type == Ring ? "Ring" : "Cone"; } static const str g_radialNameRoots[] = { "edge", "cyli", "disc", "ndis", "ring", "con" }; // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= str radialFileName( PrimitiveType type, int segs, int divs, int num ) { short numer = segs, denom = divs; // Simplify the fractional part, but the denominator must be at least 4. simplify( numer, denom ); if( denom < 4 ) { const short factor = 4 / denom; numer *= factor; denom *= factor; } // Compose some general information: prefix, fraction, root, ring number str prefix = ( divs == lores ) ? "" : fmt( "%1/", divs ); str frac = fmt( "%1-%2", numer, denom ); str root = g_radialNameRoots[type]; str numstr = ( type == Ring || type == Cone ) ? fmt( "%1", num ) : ""; // Truncate the root if necessary (7-16rin4.dat for instance). // However, always keep the root at least 2 characters. int extra = ( frac.length() + numstr.length() + root.length()) - 8; root.chop( min<short>( max<short>( extra, 0 ), 2 )); // Stick them all together and return the result. return prefix + frac + root + numstr + ".dat"; } // ============================================================================= // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // ============================================================================= void generatePrimitive() { QDialog* dlg = new QDialog( g_win ); Ui::MakePrimUI ui; ui.setupUi( dlg ); if( !dlg->exec() ) return; int segs = ui.sb_segs->value(); int divs = ui.cb_hires->isChecked() ? hires : lores; int num = ui.sb_ringnum->value(); PrimitiveType type = ui.rb_circle->isChecked() ? Circle : ui.rb_cylinder->isChecked() ? Cylinder : ui.rb_disc->isChecked() ? Disc : ui.rb_ndisc->isChecked() ? DiscNeg : ui.rb_ring->isChecked() ? Ring : Cone; // Make the description str frac = ftoa( ( ( float ) segs ) / divs ); str name = radialFileName( type, segs, divs, num ); str descr; // Ensure that there's decimals, even if they're 0. if( frac.indexOf( "." ) == -1 ) frac += ".0"; if( type == Ring || type == Cone ) descr = fmt( "%1 %2 x %3", primitiveTypeName( type ), num, frac ); else descr = fmt( "%1 %2", primitiveTypeName( type ), frac ); LDOpenFile* f = new LDOpenFile; f->setName( QFileDialog::getSaveFileName( null, QObject::tr( "Save Primitive" ), name )); *f << new LDComment( descr ); *f << new LDComment( fmt( "Name: %1", name )); *f << new LDComment( fmt( "Author: LDForge" )); *f << new LDComment( fmt( "!LDRAW_ORG Unofficial_%1Primitive", divs == hires ? "48_" : "" )); *f << new LDComment( CALicense ); *f << new LDEmpty; *f << new LDBFC( LDBFC::CertifyCCW ); *f << new LDEmpty; *f << makePrimitive( type, segs, divs, num ); g_win->save( f, false ); delete f; }