Fri, 18 Nov 2016 03:01:38 +0200
Made DEFINE_FLAG_ACCESS_METHODS a function macro
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2016 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "abstractEditMode.h" class DrawMode : public AbstractDrawMode { DEFINE_CLASS (DrawMode, AbstractDrawMode) bool m_rectdraw; public: DrawMode (GLRenderer* renderer); void render (QPainter& painter) const override; int maxVertices() const override { return 4; } EditModeType type() const override; void endDraw() override; bool preAddVertex (Vertex const&) override; };