Sun, 04 Oct 2015 16:45:30 +0300
Fixed circle, rectangle and line path modes not working anymore. Add blip coordinates to curve and line path modes. Circle mode for now only can show the coordinates of the initial blip
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 - 2015 Teemu Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <QString> #include <QObject> #include <QStringList> #include <QMetaType> #include <QVector3D> #include <functional> #include "macros.h" class LDObject; class QFile; class QTextStream; class Matrix; class LDDocument; using int8 = qint8; using int16 = qint16; using int32 = qint32; using int64 = qint64; using uint8 = quint8; using uint16 = quint16; using uint32 = quint32; using uint64 = quint64; using LDObjectList = QList<LDObject*>; template<typename T, typename R> using Pair = std::pair<T, R>; enum Axis { X, Y, Z }; // // Derivative of QVector3D: this class is used for the vertices. // class Vertex : public QVector3D { public: using ApplyFunction = std::function<void (Axis, double&)>; using ApplyConstFunction = std::function<void (Axis, double)>; Vertex(); Vertex (const QVector3D& a); Vertex (qreal xpos, qreal ypos, qreal zpos); void apply (ApplyFunction func); void apply (ApplyConstFunction func) const; QString toString (bool mangled = false) const; void transform (const Matrix& matr, const Vertex& pos); void setCoordinate (Axis ax, qreal value); Vertex& operator+= (const Vertex& other); Vertex operator+ (const Vertex& other) const; Vertex& operator*= (qreal scalar); Vertex operator* (qreal scalar) const; bool operator< (const Vertex& other) const; double operator[] (Axis ax) const; }; inline Vertex operator* (qreal scalar, const Vertex& vertex) { return vertex * scalar; } Q_DECLARE_METATYPE (Vertex) // // A mathematical 3 x 3 matrix // class Matrix { public: Matrix() {} Matrix (const std::initializer_list<double>& vals); // Constructs a matrix all 9 elements initialized to the same value. Matrix (double fillval); // Constructs a matrix with a C-array. // note: @vals is expected to have exactly 9 elements. Matrix (double vals[]); // Calculates the matrix's determinant. double getDeterminant() const; // Multiplies this matrix with @other // note: a.mult(b) is not equivalent to b.mult(a)! Matrix mult (const Matrix& other) const; // Prints the matrix to stdout. void dump() const; // Yields a string representation of the matrix. QString toString() const; // Zeroes the matrix out. void zero(); // Assigns the matrix values to the values of @other. Matrix& operator= (const Matrix& other); // Returns a mutable reference to a value by @idx inline double& value (int idx) { return m_vals[idx]; } // An overload of value() for const matrices. inline const double& value (int idx) const { return m_vals[idx]; } // An operator overload for mult(). inline Matrix operator* (const Matrix& other) const { return mult (other); } // An operator overload for value(). inline double& operator[] (int idx) { return value (idx); } // An operator overload for value() const. inline const double& operator[] (int idx) const { return value (idx); } // Checks whether the two matrices have the same values. bool operator== (const Matrix& other) const; private: double m_vals[9]; }; // // Defines a bounding box that encompasses a given set of objects. // vertex0 is the minimum vertex, vertex1 is the maximum vertex. // class LDBoundingBox { PROPERTY (private, bool, isEmpty, setEmpty, STOCK_WRITE) PROPERTY (private, Vertex, vertex0, setVertex0, STOCK_WRITE) PROPERTY (private, Vertex, vertex1, setVertex1, STOCK_WRITE) public: // Constructs an empty bounding box. LDBoundingBox(); // Clears the bounding box void reset(); // Returns the length of the bounding box on the longest measure. double longestMeasurement() const; // Calculates the given \c obj to the bounding box, adjusting // extremas if necessary. void calcObject (LDObject* obj); // Calculates the given \c vertex to the bounding box, adjusting // extremas if necessary. void calcVertex (const Vertex& vertex); // Yields the center of the bounding box. Vertex center() const; // An operator overload for calcObject() LDBoundingBox& operator<< (LDObject* obj); // An operator overload for calcVertex() LDBoundingBox& operator<< (const Vertex& v); }; extern const Vertex Origin; extern const Matrix IdentityMatrix; static const double Pi = 3.14159265358979323846; // ============================================================================= // Plural expression template<typename T> static inline const char* plural (T n) { return (n != 1) ? "s" : ""; } template<typename T> bool isZero (T a) { return qFuzzyCompare (a + 1.0, 1.0); } template<typename T> bool isInteger (T a) { return (qAbs (a - floor(a)) < 0.00001) or (qAbs (a - ceil(a)) < 0.00001); } template<typename T> void removeDuplicates (T& a) { std::sort (a.begin(), a.end()); a.erase (std::unique (a.begin(), a.end()), a.end()); } // // Returns true if first arg is equal to any of the other args // template<typename T, typename Arg, typename... Args> bool isOneOf (T const& a, Arg const& arg, Args const&... args) { if (a == arg) return true; return isOneOf (a, args...); } template<typename T> bool isOneOf (T const&) { return false; }