Thu, 05 Dec 2013 23:20:50 +0200
- upgraded the PROPERTY macro, resulting in a major code refactor
/* * LDForge: LDraw parts authoring CAD * Copyright (C) 2013 Santeri Piippo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "history.h" #include "ldtypes.h" #include "file.h" #include "misc.h" #include "gui.h" #include "gldraw.h" bool g_fullRefresh = false; // ============================================================================= // ----------------------------------------------------------------------------- History::History() : m_Position (-1) {} // ============================================================================= // ----------------------------------------------------------------------------- void History::undo() { if (m_changesets.isEmpty() || getPosition() == -1) return; const Changeset& set = getChangeset (getPosition()); g_fullRefresh = false; // Iterate the list in reverse and undo all actions for (auto it = set.end() - 1; it != set.begin(); --it) (*it)->undo(); decreasePosition(); if (!g_fullRefresh) g_win->refresh(); else g_win->doFullRefresh(); updateActions(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::redo() { if (getPosition() == (long) m_changesets.size()) return; const Changeset& set = getChangeset (getPosition() + 1); g_fullRefresh = false; // Redo things - in the order as they were done in the first place for (const AbstractHistoryEntry* change : set) change->redo(); setPosition (getPosition() + 1); if (!g_fullRefresh) g_win->refresh(); else g_win->doFullRefresh(); updateActions(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::clear() { for (Changeset set : m_changesets) for (AbstractHistoryEntry* change : set) delete change; m_changesets.clear(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::updateActions() const { ACTION (Undo)->setEnabled (getPosition() != -1); ACTION (Redo)->setEnabled (getPosition() < (long) m_changesets.size() - 1); } // ============================================================================= // ----------------------------------------------------------------------------- void History::addStep() { if (m_currentChangeset.isEmpty()) return; while (getPosition() < getSize() - 1) m_changesets.removeLast(); m_changesets << m_currentChangeset; m_currentChangeset.clear(); setPosition (getPosition() + 1); updateActions(); } // ============================================================================= // ----------------------------------------------------------------------------- void History::add (AbstractHistoryEntry* entry) { if (isIgnoring()) { delete entry; return; } entry->setParent (this); m_currentChangeset << entry; } // ============================================================================= // ----------------------------------------------------------------------------- void AddHistory::undo() const { LDFile* f = getParent()->getFile(); LDObject* obj = f->getObject (getIndex()); f->forgetObject (obj); delete obj; g_fullRefresh = true; } // ============================================================================= // ----------------------------------------------------------------------------- void AddHistory::redo() const { LDFile* f = getParent()->getFile(); LDObject* obj = parseLine (getCode()); f->insertObj (getIndex(), obj); g_win->R()->compileObject (obj); } // ============================================================================= // heh // ----------------------------------------------------------------------------- void DelHistory::undo() const { LDFile* f = getParent()->getFile(); LDObject* obj = parseLine (getCode()); f->insertObj (getIndex(), obj); g_win->R()->compileObject (obj); } // ============================================================================= // ----------------------------------------------------------------------------- void DelHistory::redo() const { LDFile* f = getParent()->getFile(); LDObject* obj = f->getObject (getIndex()); f->forgetObject (obj); delete obj; g_fullRefresh = true; } // ============================================================================= // ----------------------------------------------------------------------------- void EditHistory::undo() const { LDObject* obj = LDFile::current()->getObject (getIndex()); LDObject* newobj = parseLine (getOldCode()); obj->replace (newobj); g_win->R()->compileObject (newobj); } // ============================================================================= // ----------------------------------------------------------------------------- void EditHistory::redo() const { LDObject* obj = LDFile::current()->getObject (getIndex()); LDObject* newobj = parseLine (getNewCode()); obj->replace (newobj); g_win->R()->compileObject (newobj); } // ============================================================================= // ----------------------------------------------------------------------------- void SwapHistory::undo() const { LDObject::fromID (a)->swap (LDObject::fromID (b)); } void SwapHistory::redo() const { undo(); // :v }